BetterMapFix
[AI-generated] Patch for BetterMap: pins the Mistlands vegvisir stones BetterMap still misses, adds the three Hildir dungeon entrances, and renames map pin labels to Chinese. Client-only. Read the not
About this mod Machine translation
BetterMapFix
⚠️ APPLICABILITY NOTICE — please read this before installing.
This patch was written for my own, heavily modded setup (30+ mods enabled in an r2modman
profile — BepInEx 5.4.2350 / Valheim 1.0.15). What it adds may not be something you want.
This is not a bug. xtavim-BetterMap is not defective — it behaves exactly as it was
designed to. What this patch adds are cases the original mod deliberately leaves out
(see the table below), plus a rename of pin labels that the original has no setting for.
The original mod's author bears no blame — this patch has no relationship with them and
was written without their consent or review.
- If you are not seeing exactly this symptom, please don't install this — it may do nothing for you.
- This patch may not apply to your setup at all — with a different mod list the symptom may never appear.
- Even with the same symptom, the root cause may be different — this is only a workaround derived from what I found on my machine.
- If you don't want these extra pins, just don't install it — this is a preference, not a right/wrong question.
- If you think the original mod misbehaves, please report it to its author first.
⚠️ Applicability Statement - Please read this paragraph before deciding whether to install it or not.
This patch was made in my own environment: r2modman profile has 30+ modules installed at the same time
(BepInEx 5.4.2350 / Game 1.0.15).
This is not a bug. There is nothing wrong with xtavim-BetterMap itself, it works exactly as designed -
This patch fixes the cases it intentionally doesn't do (see comparison table below), as well as one case it doesn't have a switch to adjust in the first place.
"The thumbtack is named after Chinese culture." The original mod author should not be held accountable: this patch has nothing to do with him.
Without their consent or review.
- If you are not experiencing the exact same symptoms, please do not install this patch - it may do nothing;
- This patch may not apply to your environment: if you change a module combination, the symptoms may not appear at all;
- Even if the symptoms are the same, the causes may be different - this patch is just a workaround that I found based on the situation of this machine;
- If you don’t need these extra pins, then don’t install them at all – this is a trade-off, not “who is right or wrong”;
- If you think there is a problem with the original module, please give feedback to the author of the original module first. This is just my personal "run as long as you can" detour plan.
Not guaranteed to work for anyone.
Client-side patching for BetterMap - do three things:
- The Queen's Guiding Stone (Vegvisir) in the Mists will not be marked - the Vegvisirs rules in upstream 1.1.0 still only have 7 biomes and no Mists.
- There are no entries for the three quest dungeons in Hildir - upstream intentionally did not do this (it believed that the original game itself would put icons in these locations),
In this patch, all three are turned off by default, and those who want to use it can turn it on.
- Culture in the pin name (pins for locations such as caves, fortresses, and altars) - there is no localization switch in the upstream.
⚠️ This mod is AI-generated.
Dependencies: denikson-BepInExPack_Valheim-5.4.2350 + xtavim-BetterMap-1.1.0.
🔻 1.1.13 Eliminated three redundant injections (upstream has already done this)
The upstream BetterMap has made up for what it lacks in several consecutive versions, and this patch has been shrinking simultaneously.
The reasons for the three items that were deleted as redundant were checked one by one (source code + real machine logs):
| Deleted injection | Why deleted | Basis |
|---|---|---|
| Frost Caves (Mountain / MountainCave02) | Since upstream 1.0.4, there are rules for the same group of people with the same name. Injection will inevitably be judged to be skipped - pure dead code | The real machine log keeps saying "Rule [Mountain] Frost Caves already exists (the origin …
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: