BetterMap

v1.1.0·Updated 2026-09-24

Puts creatures, boats, carts and resources on your map. Pins what you find as you find it, keeps and clears your death markers, and names the traders. Everything can be turned on and off, biome by bio

Screenshots 2 screenshots

About this mod Author’s original text

BetterMap

Puts creatures, boats, carts and resources on your map. Pins what you find as you find it, keeps your death markers, and names the traders. Everything can be turned on and off, biome by biome, and syncs with ServerSync.

Features

🐗 Creatures

Every creature near you shows up on the map, drawn as its own trophy. A boar looks like a boar, a wolf looks like a wolf.

  • Creatures without a trophy get a plain pin with their name under it, so you always know what is out there
  • Tamed animals are tinted green, and a named pet shows its name
  • Anything that will attack you on sight is tinted red
  • Starred creatures show a star and how many stars they have

⛵ Boats and carts

Boats and carts you built, or have driven, show up wherever you left them, no matter how far away. Boats point the way they are facing.

Anyone else's boat only shows when you are close enough to see it.

⛏️ Resources

Ore, berries, seeds, tar pits, beehives, crypts, caves and more get pinned as you come across them. There is a checkbox for every single one, grouped by biome, so you decide what is worth marking.

Out of the box it pins the things worth a trip and leaves the clutter alone: copper, tin, silver, flametal, gold, the crypts and caves, tar pits, vegvisirs, the fuling totem and the rarer seeds.

A pin you delete stays deleted. Walking past the same place again will not put it back.

💀 Death markers

The game drops a marker where you died but never saves it, so it is gone the next time you load. BetterMap keeps them, and keeps more than one.

Right click one to clear it, the same as any other pin.

🧭 Traders

Haldor, Hildir and the bog witch get their names on the map instead of an unlabelled icon.

If you want, BetterMap can also put every trader in the world on your map at once, so you never have to go hunting for Haldor again. This is off by default.

📍 Portals

Portals get pinned where you place them, named by their tag. Rename a portal and its pin follows. Destroy it and the pin goes with it.

🗺️ Map

  • The pin legend gets a row for each of the new icons, so you can place them by hand and hide them with a right click, same as the game's own. What you hide stays hidden, even after a relog
  • Pin icons can be made bigger
  • The map uncovers as much ground as you want it to
  • Zooming glides smoothly instead of jumping

Installation

Install with your mod manager, or drop BetterMap.dll into BepInEx/plugins.

Configuration

Everything below can be changed in-game with Configuration Manager, or in BepInEx/config/xtav1m.BetterMap.cfg.

Creatures

| Setting | Default | What it does |

| --- | --- | --- |

| Show Creatures | On | Creatures on the map, drawn as their trophy |

| Creature Refresh Interval | 0.5s | How often the list of tracked creatures is rebuilt |

| Creature Radius | 100m | How far away creatures are shown, up to 200m |

| Show Creature Names | Off | A name under every creature. Creatures with no trophy, and named pets, always show theirs |

| Show Creature Stars | On | A star and the star count on creatures that have stars |

| Tint Tamed Creatures | On | Tames are green |

| Tint Hostile Creatures | On | Creatures that attack on sight are red |

Vehicles

| Setting | Default | What it does |

| --- | --- | --- |

| Show Boats | On | Boats on the map |

| Show Carts | On | Carts, sleds, battering rams and catapults |

| Rotate Boat Icons | On | Boats point the way they are facing |

| Show Vehicle Names | On | The name under each one |

| Vehicle Refresh Interval | 5s | How often we ask the server where your vehicles are |

| Vehicle Radius | 100m | How far away vehicles are followed as they move, up to 200m |

Auto Pins

| Setting | Default | What it does |

| --- | --- | --- |

| Enable | On | Pin resources as you come across them |

| Sweep Interval | 2s | How often we look around for something to pin |

| Pin Radius | 100m | How far away things are spotted for pinning, 5m to 200m |

| Merge Distance | 5m | How close two pins of the same kind may be |

| Pin Po

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
BetterMap-1.1.0.zip
File size
278.5 KiB