BetterBuilding
Extands building with drag building and saving and loading blueprints.
About this mod Author’s original text
BetterBuilding
Drag-build walls and floors, copy entire structures, save blueprints, and build from a free camera.
BetterBuilding expands Valheim's hammer with tools for small renovations and large building projects. Preview your work before placing it, collect materials for a complete blueprint, or use Valheim's free-building mode to place it without costs. The menus use a consistent Valheim-inspired design and the game's own fonts.
Compatible with PlanBuild blueprints. Import.blueprint and.vbuild files and use them with BetterBuilding's preview and construction tools. PlanBuild does not need to be installed, and your original files remain unchanged. See Blueprint files and PlanBuild import below for supported content and import limitations.
Server installation is optional for the core tools, material projects and live ghost sharing. Installing BetterBuilding on the server adds shared rules, protected project recovery, extended loading support for large blueprints and a server blueprint library. See Client and server support below for the differences.
This page describes BetterBuilding 0.14.1, compatible with Valheim 1.0.16.
Features
Drag building
Hold the build button and move your mouse to preview multiple pieces. Move back to shorten the selection, then release to build.
- Build rectangular walls across width and height, or floors across width and depth.
- Extend supported beams and other structural pieces in a line. Angled beams follow their snap points, including 26°, 45° and 67° beams.
- Preview the total material, stamina and hammer durability costs. An invalid or unaffordable selection turns red.
- If you cannot afford the complete selection, nothing is placed or charged.
- Place up to 500 pieces per drag, with a configurable limit and server overrides.
Right-click to cancel before releasing. Drag building applies to supported structural pieces; ordinary placement remains available for other objects.
Selective demolition
Hold the middle mouse button and aim at the pieces you want to remove. Selected pieces are highlighted. Release to demolish them.
- Hold Shift during an active demolition selection to remove pieces from it.
- Press right mouse or Escape to cancel the entire selection before releasing.
- Configure the selection limit and a confirmation prompt for larger jobs.
- The default limit is 10 pieces. Without a server installation, multiplayer demolition has a hard limit of 10 pieces per selection.
Demolition keeps the applicable crafting-station and access checks. There is no undo, and removing supports can cause nearby pieces to collapse.
Select, copy and save blueprints
Equip your hammer and press F4 to open blueprint controls. Select individual objects, or toggle a visible area selector with Shift. Adjust its radius and height to capture the part of a build you want.
- Use Ctrl+C / Ctrl+V to copy a selection and position its ghost preview.
- Rotate the preview, make fine rotation adjustments, change its height and snap its anchor to existing pieces.
- Save a selection directly as a blueprint without copying it first. Choose your own filename.
- Store designs as compact, compressed.bbp files and load them again later.
- Include or exclude natural objects and vehicles using separate checkboxes. Unchecking a category also removes it from the current selection. Both start enabled for each new selection.
- Select up to 100,000 objects by default, configurable up to 250,000. The limit for placing a blueprint is separate from the capacity for selecting and saving one.
Blueprints can contain building pieces, carts, boats, supported trees, bushes, rocks and pickable objects. Natural objects do not need to appear in the hammer menu and have no material cost, including outside free building. Vehicles use their normal construction recipes.
Sign text, items on ordinary item stands, and food, drinks and potions placed with the Serving Tray are supported. Displayed equipment is recreated at quality 1; su
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: