BepInExPack Valheim

v5.4.2351·Updated 2026-09-24

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Screenshots 8 screenshots

About this mod Author’s original text

Due limitations, if there is information that needs to be live updated or shared about this pack it will be listed on the Wiki tab of the package. If you need to have something listed there, please contact one of the maintainers.

BepInExPack for Valheim

This is BepInEx 5.4.23.5 pack but pre-configured for Valheim. It is maintained by Azumatt, Vapok, and Margmas in the Valheim community. The specific changes and deviations from upstream BepInEx can be see in Azumatt's Repo. If changes to the pack need to be made but BepInEx itself doesn't need to update typically we will increment the version. Example: 5.4.2202, this does not mean that BepInEx itself needed to update, likely it's a small change for the game or something needed to change in the description etc.

BepInEx is a general purpose framework for Unity modding.

BepInEx includes tools and libraries to

load custom code (hereafter plugins*) into the game on launch;

  • patch in-game methods, classes and even entire assemblies without touching original game files;
  • configure plugins and log game to desired outputs like console or file;
  • manage plugin dependencies.

BepInEx is currently one of the most popular modding tools for Unity on GitHub.

This pack's contents

This pack is preconfigured and usable for Valheim modding.

In particular, the changes from base BepInEx releases are:

  • Added preconfigured BepInEx.cfg with console enabled and correct entry point for mods.
  • Added scripts necessary to run both game and dedicated server on Linux machines or through r2modman
  • Edited BepInEx preloader to help with some mods patching
  • Force the Valheim Game class isModded flag to true after the chainloader loads.
  • version of the pack is printed to the console since it's separate from the actual BepInEx version if only site changes are needed.
  • Plugins can use semver version strings like 1.2.0-beta.1. Base BepInEx 5 throws those plugins out with an "invalid version" warning.

Issues, questions, etc.

🔴IMPORTANT❗🔴

DO NOT ASK FOR HELP in the _Official BepInEx Discord_

The Valheim community runs a customized version of BepInEx and the official BepInEx folks are unable to help.

If you are having problems with BepInEx in general, mods running on Valheim, or unsure between the two, please seek assistance from ANY of the Discords of the maintainers listed below.

Current BepInEx for Valheim Maintainers:

  • Azumatt

Installation (game, automated)

This is the recommended way to install BepInEx on the game.

  • Download and install Gale, Mod Manager or r2modman
  • Click Install with Mod Manager button on top of the page
  • Run the game via the mod manager

Installation (server, automated)

There are some managed dedicated server that support simple and automatic BepInEx installation.

Here is a list of known ones (list updated as more is known).

Note: Some of the links may be affiliate links

Installation (manual)

If you are installing this manually, do the following

  • Start with a clean install. Make triple sure your Valheim folder is clean and unmodified
  • Click the Manual Download button on the package page above to download the archive, it looks like this:
  • Once saved to your computer, extract the archive into a folder. Do not extract into the game folder.
  • Move the contents of BepInExPack_Valheim folder into \steamapps\common\Valheim.
  • Check that you have installed it correctly.

If done correctly, your folder will look as follows

  • Follow either Windows or Linux game running instructions below:

Configuration (Windows)

No need to configure. Simply run the game. If everything is correct, you will see a console pop up.

Configuration (Linux, game)

  • Make start_game_bepinex.sh executable with chmod u+x start_game_bepinex.sh.
  • In Steam, go to game's properties and set game's launch arguments to./start_game_bepinex.sh %command%

Note to advanced users: You can change./start_game_bepinex.sh to full path to the

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

File & checksum

Filename
BepInExPack_Valheim-5.4.2351.zip
File size
686.4 KiB
SHA-256
bce631497976a93977ceb08e166712e6c31d15244956f89f17df092a9b62e29f
Stored at
2026-10-06 19:52