BeastheimServerMods
Valheim server management suite featuring server-authoritative characters, modpack enforcement, AFK management, Discord webhooks, and monitoring.
About this mod Author’s original text
Beastheim Server Mods
Server management, character protection, mod enforcement, and community monitoring for Valheim dedicated servers.
Beastheim Server Mods is a collection of configurable server-management tools originally developed for the Beastheim Valheim community.
Built to help server administrators maintain fair progression, manage limited player slots, enforce modpack consistency, and monitor server activity, it combines several essential systems into one plugin.
Features
- Server-Authoritative Characters: Bind each player's character to your server, preventing the normal import of items, equipment, and progression from other worlds. Includes persistent saves, controlled character resets, revision history, backups, and administrative recovery.
- Modpack Enforcement: Check connecting players against the server's required and optional mods. Reject missing, modified, incompatible, or unauthorized plugins with clear, player-facing explanations.
- AFK Detection & Management (optional, off by default): Detect inactive players, issue configurable warnings, and disconnect idle players to free up limited server slots. Includes final-save handling to help protect character progress.
- Discord Webhooks & Monitoring (optional, off by default): Send server status, player connection activity, and administrative alerts to separate Discord channels without blocking gameplay.
- Connection Status & Integration: Provide connection-state information and a limited server-side identity API for other compatible mods.
Built for Beastheim. Available to the Community.
Although developed for Beastheim, the systems are configurable for other Valheim dedicated servers, from private groups to larger multiplayer communities.
Installation: Install on the dedicated server and on every client that connects. The plugin goes in BepInEx/plugins. The server is the authority; clients answer its questions and show its messages. A client without the plugin cannot join a server that enforces it. Requires BepInExPack for Valheim.
Compatibility: Built and tested against Valheim 1.0.17 with BepInExPack 5.4.2350 and 5.4.2351.
Status. Validated on Valheim 1.0.17 with a real client against a real dedicated server (BepInExPack 5.4.2350): first-join registration, mod-check admission, the character surviving logouts, reconnects and two server restarts byte for byte, a second character being refused with a readable message, and a clean character store afterwards. It has not yet had a long run on a public server, and it is built for modpacks that use the Jotunn library (as the Beastheim pack does). Please report problems with the Beastheim Server Mods lines of the log and what you were doing.
What players see
When the server turns a player away, the main menu shows a dialog titled Cannot join this server with the reason and an OK button (Enter also closes it). Examples:
- A second character on an account: Only one character is allowed per player on this server. Your registered character is. Select that character and join again. Lost your character? Contact a server administrator.
- A mod problem: Beastheim mod check failed. followed by lines such as Install required:..., Remove not allowed:... or Update or reinstall:... naming the mods, and Restart Valheim after changing mods, then try again.
The dialog is drawn by this mod with the game's own font, because the game's built-in connection-failed panel is shared with the game and other mods and can come out blank. A player without this mod installed cannot receive the reason and sees the game's stock "Incompatible version" message instead.
Quick start for server operators
- Install this mod on the server and give every player the same modpack that includes it.
- Put the original DLL of every mod players must run in BepInEx/config/BeastheimServerMods/required/ (one folder per mod is fine), and any mod players may add in optional.
- In BepInEx/config/beastheim.servermods.cfg set [Enforcement] Mode = Enfor
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: