Basements
Expand into the earth with this placeable basement for Valheim 1.0.
About this mod Author’s original text
Basements
Expand into the earth with a placeable basement.
Compatible with Valheim 1.0 Deep North Update.
Features
- Adds Basement to the hammer's Misc. build category.
- Costs 200 Stone and 100 Wood, and requires a nearby Stonecutter.
- Supports nested basements; the default limit is five levels.
- Allows unrestricted building inside the basement.
- Returns its construction materials when dismantled after its interior is clear.
Install
Recommended: install with Gale. Gale supports both the Hexium and catalogs and can import existing mod-manager profiles.
Manual: install BepInExPack Valheim, then place Basements.dll in Valheim/BepInEx/plugins.
Configuration
The config file is BepInEx/config/com.rolopogo.Basement.cfg.
For an in-game settings menu, optionally install BepInEx Configuration Manager and press F1.
| Setting | Default | Description |
| --- | ---: | --- |
| Lock Configuration | true | When enabled, server administrators control synchronized settings. |
| Max nested basements | 5 | The maximum number of basement levels that can be placed inside one another. |
Settings reload when the config file changes. Basements uses ServerSync: install the same package on a server when you want the server configuration to apply to every player. ServerSync is included in Basements; do not install a separate ServerSync.dll.
Compatibility
Basements works alongside QuickTeleport. QuickTeleport changes portal and dungeon travel timing; it does not change basement placement or construction behavior.
Troubleshooting
- If Basement is missing from the hammer, confirm that Basements.dll is under BepInEx/plugins, then look in the hammer's Misc. category and check the BepInEx log for Basements.
- If nesting stops earlier than expected, check Max nested basements in the config file or Configuration Manager.
- When Lock Configuration is enabled, change synchronized settings on the server.
Videos
- Video 1
- Video 2
Source and support
Maintained by the OdinPlus team under the MIT License. Source code: Basements on GitHub.
Install through Gale to use the same Basements package from either catalog. Find the mod on Hexium or endorse it.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: