balrond sledgemajster
Adds primary attack of Battleaxe to Sledges and move it attack to secondary
About this mod Author’s original text
⚒️ Balrond SledgeMajster Mod
Overview
This simple yet powerful mod adds the primary attack of the Battleaxe to the Sledge (2h hammer) as its primary attack.
The classic AOE Sledge Slam becomes the secondary (special) attack.
- Works with all Sledges (2h hammers) whose ID contains "Sledge". Others are skipped.
- Sledge hammers from mods with a different primary attack than the standard Area attack will be skipped.
Updates
- v1.0.1
Added validation to skip modded sledges if their primary attack isn't the Area attack.
- v1.0.2
Fixed compatibility issues with some mods.
- v1.0.3
Code optimizations and updates.
💬 Community & Support
- Join our Discord for support, help, and community:
Balrond's Den
- Support the mod author on Ko-fi:
ko-fi.com/balrond1020
⚒️ Enjoy your enhanced swinging experience!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.