balrond runerails
Adds working trains and signal automation
About this mod Author’s original text
🚂 BALROND RUNE RAILS
Overview
RUNE RAILS is a modular railway, train, cargo and automation system for Valheim.
Features:
- 🚃 Functional trains and wagons
- 🛤 Modular railway construction
- ⚙️ Signal automation system
- 🚪 Automated doors, lift gates and drawbridges
- 🔀 Runtime rail switching
- 📦 Cargo transfer and unloading
- 🚦 Signal emitters and receivers
- ⚡ Speed rails (Boost / Slow)
- 🔋 Powered wagons
- 🏗 Builder Workstation
- 🔨 Railway Hammer
- 🌐 Multiplayer synchronization
- 🔧 Server-synchronized gameplay configuration
IMPORTANT
To spawn a functional wagon on rails you must use a Wagon Bundle on a Control Rail.
Building wagons directly with the hammer may be used on the rails, but positioning and automatic coupling with other carts may not work correctly and future usage of a Control Rail might be required.
Unlock Progression
All Rune Rails content becomes available after defeating:
🐉 Moder
The system unlocks during the Artisan progression tier.
Railway Tools
Railway Hammer
Contains all Rune Rails categories and build pieces.
All pieces are also available in the Vanilla Hammer under Misc.
Builder Workstation
Universal railway construction station.
Temporarily replaces:
- Workbench
- Forge
- Stonecutter
for BUILDING only.
It does not replace crafting stations.
Crafting Items and Recipes
Rune Rails uses crafted bundles for railway construction, wagons and tools.
Railway Hammer
Prefab:
- RailwayHammer_bal
Recipe:
| Resource | Amount |
|---|---:|
| Iron | 3 |
| FineWood | 4 |
| BronzeNails | 10 |
Rail Parts Bundle
Prefab:
- RailPartsBundle_bal
Recipe:
| Resource | Amount |
|---|---:|
| IronNails | 4 |
| FineWood | 2 |
| BronzeNails | 4 |
| GreydwarfEye | 2 |
Wagon Parts Bundle
Prefab:
- WagonPartsBundle_bal
Recipe:
| Resource | Amount |
|---|---:|
| Iron | 2 |
| FineWood | 10 |
| BronzeNails | 16 |
| Tin | 2 |
Builder Workstation Bundle
Prefab:
- BuilderWorkstationBundle_bal
Recipe:
| Resource | Amount |
|---|---:|
| Bronze | 6 |
| FineWood | 20 |
| Flint | 10 |
| Iron | 6 |
Uncharged Thunderstone
Prefab:
- UncharedThunderstone_bal
Output amount:
- 6
Recipe:
| Resource | Amount |
|---|---:|
| Flint | 6 |
| HardAntler | 1 |
| Crystal | 3 |
Wagon Bundle Cargo
Prefab:
- WagonBundleCargo_bal
Recipe:
| Resource | Amount |
|---|---:|
| WagonPartsBundle_bal | 1 |
| FineWood | 10 |
Wagon Bundle Table
Prefab:
- WagonBundleTable_bal
Recipe:
| Resource | Amount |
|---|---:|
| WagonPartsBundle_bal | 1 |
| BuilderWorkstationBundle_bal | 1 |
| Crystal | 4 |
Wagon Bundle Power
Prefab:
- WagonBundlePower_bal
Recipe:
| Resource | Amount |
|---|---:|
| WagonPartsBundle_bal | 1 |
| SurtlingCore | 2 |
| Thunderstone | 1 |
Wagon Bundle Personnel
Prefab:
- WagonBundlePersonel_bal
Recipe:
| Resource | Amount |
|---|---:|
| WagonPartsBundle_bal | 1 |
| Wood | 5 |
Available Wagons
RailPowerWagon_bal
Build Cost:
| Resource | Amount |
|---|---:|
| WagonBundlePower_bal | 1 |
RailCargoWagon_bal
Build Cost:
| Resource | Amount |
|---|---:|
| WagonBundleCargo_bal | 1 |
RailTableWagon_bal
Build Cost:
| Resource | Amount |
|---|---:|
| WagonBundleTable_bal | 1 |
RailPersonelWagon_bal
Build Cost:
| Resource | Amount |
|---|---:|
| WagonBundlePersonel_bal | 1 |
Available Rails
Standard
| Prefab | Build Cost |
|---|---|
| railtrack1m_bal | 1 RailPartsBundle_bal |
| railtrack_bal | 2 RailPartsBundle_bal |
| railtrack4m_bal | 3 RailPartsBundle_bal |
| railtrack8m_bal | 4 RailPartsBundle_bal |
Ramps
| Prefab | Build Cost |
|---|---|
| railtrackRamp26short_bal | 1 RailPartsBundle_bal |
| railtrackRamp45short_bal | 1 RailPartsBundle_bal |
| railtrackRamp_bal | 2 RailPartsBundle_bal |
| railtrackRamp45_bal | 2 RailPartsBundle_bal |
| railtrackRamp64_bal | 2 RailPartsBundle_bal |
Turns
| Prefab | Build Cost |
|---|---|
| railtrackTurnLeft15_bal | 2 RailPartsBundle_bal |
| railtrackTurnLeft30_bal | 2 RailPartsBundle_bal |
| railtrackTurnLeft45_bal | 2 RailPartsBundle_bal |
| railtrackTurnRight15_bal | 2 R
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.