balrond MonsterMayehm
Monster and Event Extension for Balrond Amazing Nature
About this mod Author’s original text
🌿 Monster Mayhem - Mod Documentation
Overview
Monster Mayhem is a major overhaul for Valheim, revamping the game's monster spawning system while introducing new creatures, encounters, and mechanics. It features:
- New spawners for existing vanilla monsters
- Modifications to vanilla spawners
- Brand new monsters with unique spawners
- Reworked raid and boss events
- Entirely new raid events
All in-game objects with the _bal suffix originate from this mod or its extensions.
🌍 To get all the changes on existing world, we recommend using the Upgrade World mod.
🌲 Key Features
- 🧟 20 brand-new monsters (with more coming soon!)
- 🔥 60+ new spawners for vanilla creatures
- 🌕 Unique events like Blood Moon and Dverger Revenge
- 🐗 New neutral monsters, complete with growth and behaviors
🌟 Content Highlights
- New monsters or variants added across all biomes
- Enhanced monster AI and behaviors
- Expanded event configurations for immersive experiences
Taming Breeding Hatching Growup changes
Balrond's Extended Animals expands Valheim with new tameable creatures, breeding systems, offspring growth chains, egg incubation mechanics, and unique diets.
Most creatures can:
- Be tamed
- Breed naturally
- Produce offspring, eggs, or special resources
- Grow through multiple life stages
- Require specific food types
Breeding & Taming Guide
General Breeding Requirements
Most creatures require:
- Two compatible adults nearby
- Food available
- Enough free population space
- Love points accumulation
- Successful pregnancy chance roll
Pregnancy duration and breeding chance vary by species.
Tameable Creatures
| Creature | Tameable | Commandable | Taming Time |
| ------------ | -------- | ----------- | ----------- |
| Asksvin | Yes | Yes | 3000 sec |
| Neck | Yes | No | 1800 sec |
| Neck Brute | Yes | Yes | 2400 sec |
| Boar | Yes | No | 1800 sec |
| Hog | Yes | Yes | 2400 sec |
| Stag | Yes | No | 3000 sec |
| Wolf | Yes | Yes | 2600 sec |
| Goat | Yes | No | 2400 sec |
| Lox | Yes | Yes | 4500 sec |
| Fox | Yes | No | 4500 sec |
| Volture | Yes | Yes | 3000 sec |
| Giant Crow | Yes | Yes | 3000 sec |
| Seeker | Yes | No | 3600 sec |
| Seeker Brute | Yes | No | 6000 sec |
| Habrok | Yes | No | 40000 sec |
| Bjorn | Yes | Yes | 8000 sec |
| Greyling | Yes | Yes | 2400 sec |
Breeding Table
| Parent Creature | Offspring Produced | Pregnancy Duration | Pregnancy Chance |
| --------------------- | ------------------ | ------------------ | ---------------- |
| Asksvin | Asksvin Egg | 180 sec | 20% |
| Neck + Neck Brute | Neck Tadpole | 180 sec | 25% / 20% |
| Boar + Hog | Piglet | 180-240 sec | 33% / 20% |
| Stag | Fawn | 240 sec | 25% |
| Wolf | Wolf Cub | 240 sec | 33% |
| Goat | Goat Kid | 240 sec | 25% |
| Lox | Lox Calf | 300 sec | 20% |
| Fox | Fox Cub | 300 sec | 25% |
| Serpent | Serpent Egg | 360 sec | 20% |
| Volture | Volture Egg | 180 sec | 25% |
| Giant Crow | Crow Egg | 120 sec | 25% |
| Leech + Primal Leech | Leech Egg | 280 sec | 20% |
| Seeker + Seeker Brute | Larva | 240-360 sec | 20% / 15% |
| Habrok | Habrok Chick | 280 sec | 20% |
| Bjorn | Bjorn Cub | 420 sec | 15% |
Special Breeding Rules
Necks
Necks breed with Neck/Neck Brutes.
Produces:
- Neck Tadpole
Boars
Boars breed with boar/Hogs.
Produces:
- Piglet
Deer
Stags breed with Stag/Deer.
Produces:
- Fawn
Leeches
Leeches breed with Leech/Primal Leeches.
Produces:
- Leech Egg
Seekers
Seekers breed with Seeker/Seeker Brutes.
Produces:
- Larva
Goats
Goats have a unique mechanic.
Without a breeding partner they may produce:
- Milk
With a partner they produce:
- Goat Kid
Egg Hatching
Some creatures reproduce through eggs.
Hatching Requirements
| Egg | Hatchling | Fire Required | Roof Required | Hatch Time |
| ----------- | ---------------- | ------------- | ------------- | ---------- |
| Volture Egg | Volture Nestling | Yes | No | 6000 sec |
| Dragon Egg | Hatchling | Yes | No | 9000 sec |
| Crow Egg | Crow Nestling | Yes | No | 4000 sec |
| Serpent Egg | Ser
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.