balrond furRandomizer

v1.0.7·Updated 2026-04-17

Add fur/skin randomization to wolf,neck,serpent,lox,hare,drake

About this mod Author’s original text

🐾 Fur Randomizer - Mod Documentation

Overview

Fur Randomizer enhances Valheim’s wildlife by introducing dynamic color variation for vanilla creatures.

Instead of every creature looking identical, this mod adds a system that randomly assigns fur/skin variants, bringing more life, immersion, and visual diversity to the world.

This mod does not add new creatures, items, or prefabs — it only expands existing visuals.

🐺 Key Features

  • 🎨 Randomized fur/skin colors for vanilla creatures
  • 🧬 Each spawn can appear with a different visual variant
  • 🌍 Adds natural diversity to wildlife encounters
  • ⚙️ Lightweight and fully automatic — no configuration required
  • 🧩 Works seamlessly with existing vanilla systems

🧩 Supported Creatures

✅ Fully Supported

  • Neck
  • Wolf
  • Hare
  • Serpent
  • Boar
  • Deer
  • Asksvin

⚠️ Partially Supported

  • Lox
  • Hatchling (Drake)

Ragdolls for these creatures revert to default vanilla textures after death (engine limitation).

🔁 Gameplay Behavior

  • Each creature spawns with a random skin variant
  • Variants are purely visual — no stat changes
  • Breeding is not supported
  • Offspring use vanilla textures
  • Upon growth, they receive a random variant

🚫 Compatibility Notes

  • ❌ Does not add:
  • New prefabs
  • New items
  • New mechanics
  • ❌ Does not affect gameplay balance

🛠 Technical Notes

  • Uses a custom FurRandomizer component
  • Materials assigned dynamically at runtime
  • Multiplayer compatible (ZDO sync)
  • Dedicated server safe

💬 Community & Support

  • Discord:

📌 Additional Details

  • No configuration required
  • Lightweight and performance-friendly

📚 Table of Contents

❓ FAQ

  • Does it change gameplay? → No
  • Adds new creatures? → No
  • Breeding support? → No

🧾 Changelog

1.0.2

  • Bugfixes
  • Dedicated server fix

1.0.3

  • Fixed missing fur index

1.0.4

  • Shader fix

1.0.5

  • Ashlands shader fix

1.0.6

  • Added Boar, Deer, Asksvin

1.0.7

  • improve code quality and load time
  • minor bugfixes
  • improved description and icon

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

File & checksum

Filename
balrond_furRandomizer-1.0.7.zip
File size
3.2 MiB