balrond furniture reborn
A growing set of over 140 furniture and clutter build pieces
About this mod Author’s original text
🛋️ Furniture Reborn - Mod Documentation
Overview
Furniture Reborn is a remastered and expanded version of the original BalrondFurniture mod.
It’s a decorative and functional extension of Balrond Amazing Nature, aimed at enhancing your base building with immersive, lore-friendly assets.
The mod is safe to use without Balrond Amazing Nature the recipe will auto adjust to vanilla materials. there will be displayed warning in console.
The mod includes:
- 70+ new build pieces: decorations, furniture, light sources, and more
- Full translation support
- Seamless vanilla integration in both aesthetics and gameplay
All items with the suffix _bal originate from this mod or its extensions.
If you want to know the recipe i suggest using mod VNEI.
🧰 Key Features
- 🪑 85+ build pieces across various categories
- 💡 Includes beds, storage, rugs, chandeliers, braziers, and more
- 🖼 All pieces are designed to match Valheim’s vanilla aesthetic
- 🌍 Integrated with Balrond Amazing Nature
- 🔠 Translations included (local only)
- 🔧 No configs and syncs required plug&play
🎨 Content Highlights
🪑 Furniture & Build Pieces
- Beds, shelves, sofas, and chairs in various styles (e.g. Dverger, Emberwood, Noble)
- Multiple new rugs, curtains, and banners
- Usable chests and storage crates
- Various tables, stools, and display stands
- Ladders you can climb
- Modular carpet
🔥 Light & Ambience
- Crystal chandeliers
- Stone and column braziers
- Wall-mounted and standing torch variations
- New braziers
- Runefire magic rainbow campfire
🪄 Statues & Decor
- Statues of Odin, Thor, Raven, Wolf, Eagle, and more
- Wall decorations and symbolic busts
💬 Community & Support
- Join our Discord: Balrond's Den
- Support on Ko-fi: ko-fi.com/balrond1020
📌 Additional Details
- This mod includes elements from BalrondFurniture and BalrondDvergerPieces
- Feedback and improvement suggestions are welcome on Discord
📚 Table of Contents
❓ FAQ
Where do I find configs?
There are none. The mod is intended to be used as-is. Use WackyDB or Expand World to make changes.
Does the mod require server sync?
No—everything runs client-side.
Are translations synced?
No—translation files are local-only.
I see a lot of [tag_something] in-game!
Check that you've installed the translation file:
- config/BalrondFurnitureReborn-translation/English.json
How do I add translations?
- Copy English.json and rename it (e.g. Polish.json)
- Add entries like:
"tag_thswordsilver_bal_description": "Mój nowy wspaniały opis"
Can I use this to translate other mods?
Yes, just add entries from the tag to your language file as long as this mod loads after the other one.
🧬 Prefab ID List
// ===== BEDS =====
"core_wood_bed_bal",
"piece_bed03_bal",
"bed_noble_bal",
// ===== RUGS & CARPETS =====
"black_carpet_end_bal",
"black_carpet_mid_bal",
"elegant_carpet_bal",
"linen_carpet_bal",
"rug_balrond_bal",
"rug_fenring_bal",
"rug_fox_bal",
"rug_habrok_bal",
"rug_leatherscrap_bal",
"rug_neck_bal",
"rug_troll_bal",
"rug_vigvisir_bal",
"torn_carpet_bal",
// ===== CLUTTER =====
"clutter_bookset1_bal",
"clutter_bookset2_bal",
"clutter_bookset3_bal",
"clutter_bottleset_bal",
"clutter_clothset1_bal",
"clutter_clothset2_bal",
"clutter_cupset_bal",
"clutter_cupset2_bal",
"clutter_deskknife_bal",
"clutter_ropepile_bal",
"clutter_tableset_bal",
// ===== DVERGR SET =====
"dvergr_bed_bal",
"dvergr_cabinet_bal",
"dvergr_cabinet_high_bal",
"dvergr_cabinet_small_bal",
"dvergr_cabinet_small_drawer_bal",
"dvergr_cabinet_small_wall_bal",
"dvergr_cabinet_wall_bal",
"dvergr_chair_bal",
"dvergr_chest_bal",
"dvergr_shelf_bal",
"dvergr_shelf_high_bal",
"dvergr_shelf_wall_bal",
"dvergr_shelf_wall_small_bal",
"dvergr_stool_bal",
"dvergr_table_bal",
// ===== TABLES =====
"hildir_table_bal",
"piece_cartographytable_small_bal",
"piece_table_drakkar_bal",
"piece_table_round_noble_bal",
"piece_table_round_small_bal",
// ===== CHAIRS / BENCHES / STOOLS / SOFAS =====
"corewood_stool_bal",
"
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.