balrond flower painter
Add clutter grass as plantables in cultivator
About this mod Author’s original text
🌸 Balrond Flower Painter
Paint grass, flowers and other clutter directly with the Cultivator
Balrond Flower Painter lets you use Valheim's detected clutter vegetation as paintable entries in the Cultivator.
Choose a flower, grass, bush or other supported clutter entry, adjust your brush and paint it directly onto the terrain.
The mod automatically discovers supported clutter available in the running game, including vegetation added by other mods.
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Features
- Paint detected clutter vegetation with the Cultivator
- Works with vanilla clutter and compatible clutter added by other mods
- Supports flowers, grass, bushes and other detected vegetation
- Automatically generates Cultivator menu icons
- Uses a simple flower glyph when a proper preview icon cannot be generated
- Adjustable brush size
- Adjustable vegetation density
- Paint repeatedly over the same area to make vegetation denser
- Clear only the vegetation painted with Flower Painter
- Partial clearing is saved
- Painted vegetation persists after saving and reloading the world
- Multiplayer and dedicated-server compatible
- Flower Painter entries appear only in the Cultivator, not the Hoe
Important before you start
Multiplayer
Install the same Balrond Flower Painter version on the server and every client.
If another mod provides some of the vegetation you want to paint, that mod should also be installed in compatible versions for everyone who needs to see and use that vegetation.
Configuration is local
Flower Painter does not synchronize its config.
Each player can choose their own preferred default brush size and density.
Your local config only controls how your brush starts when you begin painting. It does not force the same settings on other players.
How to use Flower Painter
- Equip the Cultivator.
- Open the Cultivator build menu.
- Find the Flower Painter entries in the Misc category.
- Select the grass, flower, bush or other clutter you want to paint.
- Move the green brush circle over the terrain.
- Click normally to paint.
You can paint over the same area multiple times if you want a thicker or denser result.
Flower Painter intentionally allows you to place vegetation where you want it. A flower that naturally appears only in one biome can still be manually painted somewhere else.
Brush controls
| Input | Action |
|---|---|
| Normal build / place input | Paint selected vegetation |
| Ctrl + Mouse Wheel | Increase or decrease brush radius |
| Shift + Mouse Wheel | Increase or decrease vegetation density |
While changing Flower Painter radius or density, the mouse wheel is used by the brush and does not zoom the camera.
Current ranges:
Radius: 0.5 m – 20 m
Density: 0.25x – 8x
The green circle shows the current area that will be painted.
Radius
A larger radius paints a larger area.
The mod automatically increases the number of vegetation instances for larger brushes, so increasing radius does not simply stretch the same small amount of grass over a huge area.
Density
Density controls how much vegetation is painted inside the selected area.
Examples:
0.5x = sparse
1.0x = normal
2.0x = dense
4.0x+ = very dense
You can also simply paint the same place again to add more vegetation.
Clear Flower Paint
Clear Flower Paint is the first Flower Painter entry added to the Cultivator menu.
It uses the normal Cultivator icon so it is easy to recognize.
Select it to erase vegetation that was previously painted with Flower Painter.
Controls
Ctrl + Mouse Wheel = change clear radius
The clear tool uses the same circular brush system as painting.
When Clear Flower Paint is active, Flower Painter shows red indicators at the locations of painted clutter patches that are inside or near the area you are working with.
This makes it easier to see which painted areas can be affected before you clear them.
The tool can remove only part of a painted patch. You do not need to delete the wh
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.