AutoWaypoints

v1.0.7·Updated 2026-09-30

Automatic map pins for ores, berries, mushrooms, crops, beehives, dungeons, structures, portals and ships you walk past - with icons, names and an in-game settings window on the map.

Screenshots 8 screenshots

About this mod Author’s original text

Valheim Auto Waypoints

BepInEx mod for Valheim that automatically

puts pins on your map for useful things you walk past - ore veins, berry

bushes, mushrooms, crops, herbs, beehives, dungeon entrances, world

structures and ruins, portals and ships - each with a fitting icon and name.

Everything is controlled from an in-game settings window on the map.

Unofficial mod. This is a fan-made mod, not affiliated with or endorsed by

Iron Gate. It marks your game as modded (the game shows this in the main menu),

as Iron Gate asks mod authors to do.

Screenshots

What gets pinned

Anything in the scan radius around you (25 m by default). Places - dungeons,

camps, villages, ruins and the like - are pinned when you are within 40 m of

their centre, since large ones are much wider than the scan radius:

| Group | Pins (icon as shown on the map) | Notes |

|---|---|---|

| Ores | Copper Ore · Silver Ore · Tin Ore · Iron Deposit · Obsidian · Meteorite · Flametal Deposit | Also untouched deposits you haven't hit with a pickaxe yet; the pin goes when the vein is mined out. Meteorites and the flametal deposits in the Ashlands lava drop the same ore, so they share its icon |

| Berries | Blueberries · Cloudberries · Raspberries · Lingonberries · Vineberries | The pin stays after picking - bushes and vines regrow |

| Mushrooms | Mushroom · Blue Mushroom · Yellow Mushroom · Jotun Puffs · Magecap · Smoke Puff | |

| Herbs | Thistle · Dandelion · Fiddlehead | |

| Crops | Carrot · Turnip · Onion · Kale · Poteitr · Wild Barley · Wild Flax | Anything grown and ready to pick, wild or planted |

| Seeds | Carrot Seeds · Turnip Seeds · Onion Seeds · Kale Seeds | Wild seed plants - the only source before you start farming |

| Beehives | Beehive (built) · Wild beehive | Your own hives and wild ones (the tree hives that drop the queen bee) |

| Dungeons | Bear Cave · Troll Cave · Burial Chambers · Sunken Crypt · Frost Cave · Fuling Camp · Surtling · Infested Mine · Winding Tunnels · Morkhalla · Smouldering Tomb · Howling Cavern · Sealed Tower | Each kind has its own switch |

| Boss altars | Eikthyr's Altar · Elder's Altar · Bonemass' Altar · Moder's Altar · Yagluth's Altar · Infested Citadel · Fader's Altar · Deep North Boss | Trophy icons or renders with Replace boss icons on; otherwise the game's boss icon |

| Structures | Ruins · Log Cabin · Wood House · Draugr Village · Abandoned Farm · Swamp Hut · Stone Tower Ruins · Shipwreck · Stone Circle · Well · Dolmen · Runestone · Infested Tree · Sacrificial Stones · Combat Ruin · Stone Ship · Greydwarf Camp · Big Rock Clearing · Draugr Grave · Swamp Ruin · Swamp Well · Dragon Nest · Mountain Grave · Waymarker · Ancient Upgrade Station · Fuling Tower · Fuling Hut · Tar Pit | Loose ruins made of generic building pieces count too; anything a player built is never tagged |

| Mistlands | Harbour · Viaduct · Statues · Giant Remains · Giant Armor · Dvergr Tower · Dvergr Excavation · Road Post | |

| Ashlands | Charred Fortress · Fortress Ruins · Ashland Ruins · Charred Ruins · Charred Tower Ruins · Dvergr Tower Ruins · Place of Mystery · Charred Stones · Sulfur Arch · Volture Nest | Charred Tower Ruins come in three shapes, each with its own icon |

| Deep North | North Village · Frozen Ship · Lumber Camp · Northern Hut · Petrified Gammeltroll · Ice Pond · North Memorial | |

| Portals | Portal | Labelled with just the portal's name |

| Ships | Ship / Ship (docked) | A live pin that follows a ship while someone sails it, and a docked pin where it was left |

| Other | Trader · Hildir's Camp · Bog Witch Camp · Dragon Egg | Traders use this mod's icons with Replace location icons on. The dragon egg pin goes when someone picks the egg up |

Pins use the matching item or building icon, the trophy of whoever lives there

for caves, camps and boss altars (coins for the trader), or a custom icon

rendered from the game's own 3D model for structures, crypts and wild beehives. A pin is removed when its resource is gone (vein mined out, crop

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
AutoWaypoints-1.0.7.zip
File size
1.3 MiB