AugaLite
Super small subset of Auga with 95% of the functionality removed. Read the description!
About this mod Author’s original text
AugaLite
by ZenDragon based on Auga by RandyKnapp / n4 / Vapok
Original Author:
This is a fork of the mod Auga by Randy Knapp.
It has 95% of the functionality removed and is only intended as a way to preserve a very small amount of elements from Auga such as HP/stamina bars, teleport transition screen, loading screens, fonts, plus a few other things I probably forgot when writing this document.
I have been using this internally for a while. I reached out to Vapok and with permission I decided to release it to the community. I did not strip the unused assets so unfortunately while it's "lite" in function it's also fat in assets that are just taking up memory. However, they are not being accessed so it should not affect performance just a bit of wasted ram.
What this is NOT:
This does not preserve any of the Auga UI windowing elements or other things you are probably thinking of when you think of Auga. The UI is mostly just vanilla. You could possibly pair it with MinimalUI and get the Auga styling on the vanilla interface, but I haven't tried that as I like vanilla style.
Why?
I wanted to use some of the Auga hp bars and the teleport screens without compatibility issues with the vanilla UI windowing system. This was my Frankenstein compromise: AugaLite.
Caveats
This may break in the future or today. It's really only been tested for my own internal use.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: