ArrowsJvL
Combines BoneArrowsJvL, LightningArrowsJvL and AtosArrowsJVL into a single mod.
About this mod Author’s original text
Summary
Combines BoneArrowsJvL, LightningArrowsJvL and AtosArrowsJVL into a single mod.
Note
Remove BoneArrowsJvL, LightningArrowsJvL and AtosArrowsJVL if installed.
This mod is not compatible with them.
Assets
Assets belong to Atokal and are used with permission because of:
- Asset use permission You are allowed to use the assets in this file without permission or crediting me. (June 12, 2021)
Original Mod:
Code is a complete rewrite.
License
Released under: GNU Affero General Public License v3.0
ArrowsJvL
Adds several new arrows into the game. Expands arrow progression for fighting tougher enemies!
New Items:
- Stone Arrow
- Blunted Arrow
- Heavy Blunted Arrow
- Simple Bone Arrow
- Bone Arrow
- Heavy Bone Arrow
- Heavy Flint Arrow
- Heavy Obsidian Arrow
- Heavy Needle Arrow
- Obsidian Fire Arrow
- Heavy Fire Arrow
- Exploding Fire Arrow
- Heavy Frost Arrow
- Exploding Ice Arrow
- Heavy Poison Arrow
- Exploding Poison Arrow
- Fire Bomb
- Ice Bomb
- Cross Bow
- Lightning Arrow
Dependencies
- BepInExPack Valheim
- Jotunn (JVL)
Installation (manual)
- Download the latest release archive (zip) file.
- Extract the archive into <Steam Location>\steamapps\common\Valheim\BepInEx\plugins
Configuration
Edit the config file, digitalroot.mods.arrows.jvl.cfg, to enable and disable individual arrows.
Issues/Questions/Bugs
- Use the repo issues tab above.
Support Me @
Thanks to
- Atokal
Digitalroot can be found in the Valhalla Legends Discord
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: