ARPGFanCapes
Adds 5 capes - Skyrim, Witcher, Elden Ring, Dragon's Dogma, Gothic.
About this mod Author’s original text
Adds 5 capes - Skyrim, Witcher, Elden Ring, Dragon's Dogma, Gothic. Released as is, no additions or updates planned untill it breaks.
Config
-Configuration file generates when you start the game with this mod installed for the first time.
-You can change item attributes and recipes with r2modman Config editor panel.
ItemID List
CapeDragonsDogma_ME - Dragon's Dogma Cape
CapeEldenRing_ME - Elden Ring Cape
CapeGothic_ME - Gothic Cape
CapeSkyrim_ME - Skyrim Cape
CapeWitcher_ME - Witcher Cape
Crafting cost: 6 Wolf Pelt, 4 Silver, 100 Coins. Frost Resistance, Armor value 5 at max upgrade.
Special Thanks
To Balrond and Dreanegade for continious consultation.
To Azumatt for modding tutorials, and providing helpfull resources.
To blacks7ar, MidnightsFX, OrianaVenture and many others in Valheim Modding community for sharing their knowledge and inspiring this project.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: