AmbienceSoundConfig

v2.7.8·Updated 2026-05-16

Adds configurable volume controls for Valheim ambience, extra SFX, and extra AudioClips.

About this mod Author’s original text

Ambience Sound Config

Description

Tame Valheim's wild ambience.

This mod adds volume sliders for:

  • Wind ambience
  • Ocean ambience
  • Background ambient loop
  • Shield hum
  • Master ambience volume

Advanced sound control

  • Extra SFX Volume (v2.5.0+)

Control specific SFX sources by prefab / object name.

Configurable with comma-separated SFX names in config.

  • Extra Clip Volume (v2.6.8+)

Control specific AudioClips directly.

Should work with ZSFX, ambient loops, creature loops, UI sounds, and modded clips.

  • Split SFX and Clip Volumes (v2.7.8+)

Add one sound per line in the config-only split sections:

[Extra SFX Split]

Amb_MainMenu = 0.0

[Extra Clips Split]

Ui_Click_01 = 0.1

  • Optional Sound Logging

Logs played clips and SFX names to console and file with timestamps.

Useful for discovering names to add to your control lists.

Adjust live in-game on the game audio settings or using the BepInEx Configuration Manager (F1),

or edit your.cfg file manually under BepInEx/config/com.draconicvelum.ambiencesoundconfig.cfg.

There is also a Reload Config button for compatible config manager mods.

Use it after editing the split sections while the game is running.

Requirements

  • BepInExPack for Valheim
  • (Optional) BepInEx Configuration Manager

Installation

  • Install through.

Manual Installation

  • Download the mod from releases.
  • Extract to your BepInEx plugins folder.

Licensing

Licensed under the GPLv3.0.

Feel free to fork it and update as you like, pull requests etc.

Any ideas are welcome and I will add them if I can, and if I can't I will ask your help too.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
AmbienceSoundConfig-2.7.8.zip
File size
65.1 KiB