AliceREheim Modpack

v1.0.15·Updated 2026-09-30

AliceREheim's Valheim 1.0.16 client modpack for friends, with MidgardPlus companions enabled and the QoL settings the server actually runs. ReviveAllies is excluded because its current release breaks

About this mod Author’s original text

AliceREheim Modpack

Client-side Valheim 1.0 modpack made for friends playing on the AliceREheim server.

This modpack was assembled with AI assistance.

Included

  • MidgardPlus 1.45.0 with companions enabled, matching the server, plus the server's selected QoL settings
  • Achievement preservation enabled locally with Keep achievements = true
  • EpicLoot, Equipment and Quick Slots, RossItemDrawers, InventoryLink, and PortalManager
  • PlantEverything, OttoFuel, NoSmokeStayLit, AutomaticFermenters, FoodDurationMultiplier
  • YouAreNotWorthy and Server Devcommands
  • NetworkPerformanceSystem 1.10.0 and ComfyAutoRepair
  • BepInEx 5.4.2351, Jotunn 2.30.2, JsonDotNET 13.0.4, and YamlDotNet 16.3.1

Install

  • Install Mod Manager and select Valheim.
  • Create a profile for this modpack.
  • Install AliceREheim_Modpack with dependencies.
  • Use the profile's Start modded action.

This package is client-side. The server has its own matching plugins and configuration for the mods included here. Server connection details are supplied separately.

Keep achievements is a local MidgardPlus option. The modpack enables it for every player who installs this package; the server cannot set that option for clients.

The server-only AliceHttp and AliceWatch plugins are intentionally not included. ServerConnect is not included in this public-safe draft, so the server password is not exposed in a public package.

ReviveAllies is intentionally excluded because version 0.3.4 currently throws during the Valheim 1.0 join handshake. It is preserved locally for rollback and should not be added back until a compatible release exists.

ValheimVillages is intentionally excluded as of 1.0.6. It is not compatible with Valheim 1.0.16: its custom NavMesh agent type is never registered with Unity, so no villager can path. That leaves the region graph empty, which silently breaks work orders, recruiting and village spawning. Village life is handled by MidgardPlus companions instead. A village registry table or Forester's Post left in an existing world becomes an inert piece and can be removed with the hammer.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-JotunnValheimModding-JsonDotNETValheimModding-YamlDotNetOdinTheRed-MidgardPlusRandyKnapp-EpicLootRandyKnapp-EquipmentAndQuickSlotsRoss-RossItemDrawers

File & checksum

Filename
AliceREheim_Modpack-1.0.15.zip
File size
211.7 KiB