Wetstone

v1.2.0·Updated 2022-09-16

Plugin framework and general utilities for V Rising mods.

Screenshots 1 screenshots

About this mod Author’s original text

Wetstone is a modding library for both client and server mods for V Rising. By itself, it does not do much except allow you to reload plugins you've put in the Wetstone plugins folder.

Installation

  • Install BepInEx.
  • Extract _Wetstone.dll_ into _(VRising folder)/BepInEx/plugins_.
  • Optional: extract any reloadable additional plugins into _(VRising folder)/BepInEx/WetstonePlugins_.

Configuration

Wetstone supports the following configuration settings, available in BepInEx/config/xyz.molenzwiebel.wetstone.cfg.

Client/Server Options:

  • EnableReloading [default false]: Whether the reloading feature is enabled.
  • ReloadablePluginsFolder [default BepInEx/WetstonePlugins]: The path to the directory where reloadable plugins should be searched. Relative to the game directory.

Client Options:

  • Wetstone keybinding can be configured through the in-game settings screen.

Server Options:

  • ReloadCommand [default!reload]: Which text command (sent in chat) should be used to trigger reloading of plugins.

Support

Join the modding community, and ping @molenzwiebel#2773.

Post an issue on the GitHub repository.

Changelog

  • 1.2.0
  • Fixed the VWorld helpers to not return stale world instances when disconnecting and reconnecting to servers on a client.
  • This also resolves a crash when sending custom network messages after disconnecting and reconnecting to a server.
  • Added the GameFrame hook API for easily subscribing to frame callbacks (thanks @adainrivers!)
  • Included unhollowed assembly DLLs in the search path for reloaded plugins.
  • 1.1.0
  • Added initial version of networking API for sending network messages between client and server.
  • Fixed VWorld.IsClient and VWorld.IsServer to always return correct values.
  • Exposed Il2CppMethodResolver and NativeHookUtil.
  • Added support for the game initialization hook for client-side plugins. The initialization hook will be called on startup, when the default world is initialized.
  • Disabled reload command by default.
  • 1.0.0
  • Initial release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_V_Rising

File & checksum

Filename
Wetstone-1.2.0.zip
File size
223.8 KiB
SHA-256
3cebc13c46e52d63d8bccd488fae55db3864993f7040dcce3bc86744e68a8db1
Stored at
2026-10-06 19:19