VMods Resource Stash Withdrawal
A mod that allows players to withdraw items for a recipe directly from their stash.
About this mod Author’s original text
Resource Stash Withdrawal
A server & client side mod that allows players to withdraw items for a recipe directly from their stash.
When a player is at a crafting or other workstation, he/she can click on the recipe or an individual component of a recipe with their middle-mouse button to withdraw the missing item(s) directly from their stash.
(The withdraw the full amount, CTRL+Middle Mouse Button can be used)
Note: Players without the client-side mod can still join and play the server, but won't be able to make use of this feature.
How to manually install
- Install BepInEx
- Install Wetstone
- (Locally hosted games only) Install ServerLaunchFix
- Extract the Vmods._mod-name_.dll
- Move the desired mod(s) to the [VRising (server) folder]/BepInEx/WetstonePlugins/
- Launch the server (or game) to auto-generate the config files
- Edit the configs as you desire (found in [VRising (server) folder]/BepInEx/config)
- Reload the mods using the Wetstone commands (by default F6 for client-side mods, and/or!reload for server-side mods)
- If this doesn't work, or isn't enabled, restart the server/game
Commands
Most of the VMods come with a set of commands that can be used. To see the available commands, by default a player or admin can use!help.
Normal players won't see the Admin-only commands listed.
The prefix (!) can be changed on a per-mod basis.
To prevent spam/abuse there's also a command cooldown for non-admins, this value can also be tweaked on a per-mod basis.
Commands can also be disabled completely on a per-mod basis.
More Details
- ChangeLog
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: