VMods Generic Chat Commands
A mod that adds a fair amount of generic chat commands (mostly for Mods & Admins only though) and a player chat muting system.
About this mod Author’s original text
Generic Chat Commands
A server-side only mod that adds a fair amount of generic chat commands (mostly for Mods & Admins only though) and a player chat muting system.
The player chat mute system can be used by Moderators & Admins to mute players (Admins, Super Admins and Moderators cannot be muted).
A Super Admin can grant Moderator or Admin privileges to other players (using one of the commands).
List of available player commands
*!ping: Tells you how much ping/latency you have.
*!admin-level: Tells you the Admin Level of yourself (or the give player)
List of available Moderator commands
_Note: These commands can be made Admin-only through a config setting_
*!mute [global/local]: Mutes the given player for the given number of minutes in the given chat/channel (or all chats/channels when omitted) - commands can still be used by the muted player
*!unmute: Unmutes the given player
*!remaining-mute: Tells you how many more minutes the mute for the given player will last
List of available (Super)Admin commands
- [SuperAdmin]!set-admin-level: Changes the given player's Admin Level to the given level
*!ping: Tells you how much ping/latency you or the given player has
*!rename: Renames a given player (or yourself) to a new name
*!nxtbm [server-wide]: Tells you (or the entire server) when the next Blood Moon will appear
*!skiptobm: Skips time to the next Blood Moon
*!buff: Adds the buff defined by the prefab-GUID to yourself (or the given player)
*!unbuff: Removes the buff defined by the prefab-GUID to yourself (or the given player)
*!health: Sets the Health of yourself (or the given player) to the given percentage
*!complete-all-achievements: Completes all achievements for yourself (or the given player)
*!unlock-all-research: Unlocks all research for yourself (or the given player)
*!unlock-all-v-blood: Unlocks all V-Blood Abilities/Passives/Shapshifts or all three of these for yourself (or the given player)
*!spawn-npc: Spawns the given amount of npcs based on their name or prefab-GUID, and they'll stay alive of the given amount of time (or untill killed when the life-time argument is omitted
*!set-blood: Sets your (or the given player's) blood type to the specified blood-type and blood-quality, and optionally adds a given amount of blood (in Litres)
*!blood-potion: Creates a Blood Potion with the given Blood Type and Blood Quality
- [SuperAdmin]!global-... [on/off]: A set of commands that change the settings server-wide (i.e. for everyone!) - Note: these might be dangerous! so use them carefully
- sun-damage
- durability-loss
- blood-drain
- cooldowns
- build-costs
- all-progression-unlocked
- play-invul
- day-night-cycle: This pauses the Day/Night cycle completely (time stops moving forward)
- npc-movement
- building-area-restrictions: Be careful using this one, it might cause ruins, vegitation and others objects to spawn in player's bases.
- all-waypoints-unlocked
- aggro
- death-sequence-instead-of-ragdolls
- drops: Be extra careful using this one, it'll remove all current drops on the floor AND anything, anyone drops to the floor will be deleted from the game too!
- tutorial-popups
- building-placement-restrictions: Be careful using this one, it might cause ruins, vegitation and others objects to spawn in player's bases.
- 3d-height: Be careful using this one, it might cause clipping through objects and/or the world which results in players getting stuck.
- tile-collision: Be careful using this one, it might cause clipping through objects and/or the world which results in players getting stuck.
- dynamic-collision: Be careful using this one, it might cause clipping through objects and/or the world which results in players getting stuck.
- building-replacement: Be careful using this one, it might cause ruins, vegitation and others objects to spawn in player's bases.
- dynamic-clouds
- hit-effects
- high-castle-roofs
- feed-at-any-hp:
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: