VampireDB
Stupid simple wrapper for LiteDB
About this mod Author’s original text
VampireDB
Stupid simple wrapper for litedb
For Admins:
To install just take BOTH dlls and put them in the plugins folder. 🎉That's it!🎉
For devs:
some examples:
// tdbset
[Command("dbset", shortHand: "dbs", adminOnly: true)]
public void SetValue(ChatCommandContext ctx, string key, string value)
{
Storage.Instance.Set(ctx.User.PlatformId, key, value);
ctx.Reply($"Saved: {key} = {value}");
}
// tdbget
[Command("dbget", shortHand: "dbg", adminOnly: true)]
public void GetValue(ChatCommandContext ctx, string key)
{
string result;
if (Storage.Instance.TryGet(ctx.User.PlatformId, key, out result))
ctx.Reply($"{key} = {result}");
else
ctx.Reply($"No entry for '{key}'.");
}
// tdbget
[Command("dbgetInt", shortHand: "dbgi", adminOnly: true)]
public void GetIntValue(ChatCommandContext ctx, string key)
{
int result;
if (Storage.Instance.TryGet(ctx.User.PlatformId, key, out result))
ctx.Reply($"{key} = {result}");
else
ctx.Reply($"No entry for '{key}'.");
}
// tdbinc [delta] (increments an integer field; default +1)
[Command("dbinc", shortHand: "dbi", adminOnly: true)]
public void IncrementValue(ChatCommandContext ctx, string key, int delta = 1)
{
int newVal = Storage.Instance.Update(
ctx.User.PlatformId,
key,
current => current + delta,
0
);
ctx.Reply($"{key} incremented to {newVal}");
}
// tdbdel
[Command("dbdel", shortHand: "dbd", adminOnly: true)]
public void DeleteValue(ChatCommandContext ctx, string key)
{
bool removed = Storage.Instance.Delete(ctx.User.PlatformId, key);
ctx.Reply(removed? $"Deleted '{key}'.": $"Nothing to delete for '{key}'.");
}
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: