StarterKit
Server side only mod that allows you to issue different starter kits to new vampires.
About this mod Author’s original text
StarterKit
Server side only mod that allows you to issue different starter kits to new vampires.
Changelog
0.1.0
- Initial public release of the mod.
Installation
- Install BepInEx
- Install VampireCommandFramework
- Extract _StarterKit.dll_ into _(VRising server folder)/BepInEx/plugins_
Commands
Only one:.kit [Kit Name] - Give kit with same name. Only one set can be obtained by each player.
if you don't specify a name, it gives startkit
Configurable Values
_BepInEx\config\StarterKit.cfg_
[StarterKit]
Enable kit command..
Setting type: Boolean
Default value: true
EnableKitCommand = true
Message when kit given player.
Setting type: String
Default value: Enjoy your free gear pack and let the battle begin!
MessageOnGivenKit = Enjoy your free gear pack and let the battle begin!
Message when the player has already used a kit and will try to use it again.
Setting type: String
Default value: You have already used the starter kit.
MessageAlreadyUsedKit = You have already used the starter kit.
StartKit.json
_BepInEx\config\StarterKit\StartKits.json_
{
"startkit": [
{
"Name": "Item_Boots_T09_Dracula_Brute",
"Amount": 1
},
{
"Name": "Item_Chest_T09_Dracula_Brute",
"Amount": 1
},
{
"Name": "Item_Gloves_T09_Dracula_Brute",
"Amount": 1
},
{
"Name": "Item_Legs_T09_Dracula_Brute",
"Amount": 1
}
]
}
Credits
This mod idea was suggested by @Vex on our community idea tracker. Please vote and suggest your ideas here.
V Rising Mod Community is the best community of mods for V Rising.
@Deca, thank you for the exceptional frameworks VampireCommandFramework.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: