SoulForge

v2.1.0·Updated 2025-06-18

SoulForge gives you flexible control over shard containers and glowing effects to shard holders.

About this mod Author’s original text

SoulForge

SoulForge is an open-source mod for V Rising that gives server administrators granular control over special container placements and visual glow effects for shard holders. This helps manage server balance by preventing players from stashing powerful shards and allows for deep visual customization.

Features

  • Block Shard Container Placement: Individually enable or disable the ability for players to build specific shard-holding containers.
  • Solarus Container
  • Monster (Adam) Container
  • Manticore (Winged Horror) Container
  • Dracula Container
  • Morgana Container
  • Customize Visual Glows:
  • Enable or disable the visual glow effect for each of the five shard types when equipped.
  • Change the glow effect for each shard by editing its Prefab GUID in the config file, allowing for full personalization.
  • Reload On-the-Fly: A simple chat command lets administrators reload all configuration settings live without needing to restart the server.

Installation

  • Download: Download the latest SoulForge.dll from the official mod release page.
  • Transfer: Place the SoulForge.dll file into your server’s BepInEx/plugins folder.
  • Generate Config: Launch the server once. This will generate the configuration file at the following location: BepInEx/config/SoulForge/SoulForge_Glows.cfg

Configuration

All settings are managed in the SoulForge_Glows.cfg file.

[Containers]

Enable or disable the placement of each container. Set to true to allow, false to block.

  • Allow_Solarus
  • Allow_Monster
  • Allow_Manticore
  • Allow_Dracula
  • Allow_Morgana

[Glows]

Enable or disable the default visual glow for each shard.

  • Enable_Dracula_Glow
  • Enable_Adam_Glow
  • Enable_Horror_Glow
  • Enable_Solarus_Glow
  • Enable_Morgana_Glow

[Glow Prefab GUIDs]

Change the integer Prefab GUID to use a different visual effect for each glow.

  • Dracula_Glow_Prefab
  • Adam_Glow_Prefab
  • Horror_Glow_Prefab
  • Solarus_Glow_Prefab
  • Morgana_Glow_Prefab

Commands.reloadsoulforge

Reloads all settings from the configuration file live. This is an admin-only command.

Patch Notes

Version 2.1.0

  • Fixed an issue where glow effects would not be removed correctly when swapping between Grimoires.
  • Re-implemented the system for blocking shard container placement.
  • Added the.reloadsoulforge chat command to reload the config on the fly.
  • Added a config option to change the Prefab GUID for each glow effect.
  • The Solarus shard glow has been corrected (for real this time!).

Version 2.0.1

  • Fixed a bug where glows were incorrectly removed when swapping weapons.
  • Changed the default buff effect for the Solarus shard.

Contact & Support

For support, bug reports, or feature requests, please reach out:

  • Discord DM: inility#4118
  • Discord Server: discord.gg/VArena
  • V Rising Modding Community: - A great resource for help and other fantastic mods.

This mod is open-source. You are free to use, modify, and redistribute it under the provided license. Special thanks to the V Rising modding community for their collaboration and inspiration!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_V_Risingdeca-VampireCommandFramework

File & checksum

Filename
SoulForge-2.1.0.zip
File size
178.7 KiB