ServantForge
Upgrades a fully converted servant’s expertise for a cost.
About this mod Author’s original text
ServantForge - README
Description
ServantForge is a V Rising mod that empowers players to upgrade their fully converted servant’s expertise using in-game resources. With the.upgradeservant (alias.us) command, you can boost your servant’s proficiency by consuming a specified amount of a cost item (default: Thistle). This mod seamlessly integrates with your inventory system, automatically verifying and deducting the required items, and updates both the servant’s expertise and associated blood quality.
Key features include:
- Servant Expertise Upgrades: Increment your servant’s proficiency up to a configurable maximum.
- Inventory Management: Automatically checks for and removes the required cost items from your inventory.
- Configurable Settings: Customize the proficiency increment, maximum proficiency, and cost item parameters via the BepInEx configuration file.
- Use!servantreload to reload the config from in-game..upgradeservant.us
Description: Upgrades a fully converted servant’s expertise for a cost.
Usage:.upgradeservant
Functionality:
- Proximity Check: Verifies that a servant coffin is near your mouse position.
- State Check: Confirms that the servant is fully converted.
- Inventory Verification: Checks if you have enough of the required cost item in your inventory.
- Item Removal & Upgrade: Deducts the specified number of cost items and increases the servant’s expertise and blood quality accordingly.
Installation Instructions
- Download the Mod Files:
- Obtain the latest ServantForge.dll release from the official repository or release page.
- Extract and Place Files:
- Place the ServantForge.dll file in your server’s BepInEx plugins directory:
V_Rising_Server/
└── BepInEx/
└── plugins/
└── ServantForge.dll
- Launch the Server:
- Start your V Rising dedicated server. ServantForge will initialize automatically and generate any necessary configuration files.
Dependencies
- BepInEx
- VampireCommandFramework
Support & Community
Join the VArena Discord:
For general V Rising modding discussions and finding other mods:
Visit the V Rising Modding Wiki:
Acknowledgements
Special thanks to the V Rising Modding community and the developers of the underlying frameworks. Collaboration and open code sharing make mods like this possible.
Developer
Darrean (inility)
License
This ServantForge mod is licensed under the MIT License with a non-commercial clause.
Summary:
- You ARE free to use, copy, modify, merge, publish, and distribute copies of this software.
- You MUST include the original copyright notice and this permission notice in all copies or substantial portions of the software.
- You MAY NOT sell copies of the Software or derivative works based on the Software for profit.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Disclaimer: ServantForge is a third-party mod and is not affiliated with Stunlock Studios or the official V Rising development team. Use at your own risk.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: