ScarletTrash
Automatically deletes items placed in containers with 'STrash' in their name after 15 seconds.
About this mod Author’s original text
ScarletTrash
ScarletTrash is a V Rising mod that automatically deletes items placed in containers with "STrash" in their name.
Support & Donations
How It Works
Rename any container to include "STrash" as a separate word, then place unwanted items inside. The mod will wait 15 seconds before automatically and permanently deleting all items, giving you a chance to recover them if needed.
When you rename a container to include "STrash", you'll receive a warning message confirming the container is now a trash bin and reminding you that items will be permanently deleted.
Notes:
- The name check is case-sensitive and must be a separate word for security - only "STrash" (exact capitalization) will work, not "strash", "STRASH", "Strash", "ItemSTrash", or "STrashItems".
- The 15-second timer resets every time you add, remove, or move items within the container. Items are only deleted after 15 seconds of no inventory changes.
Warning: Items are permanently deleted and cannot be recovered after the 15-second delay!
Installation
Requirements
This mod requires the following dependencies:
- BepInEx
- ScarletCore
Make sure BepInEx is installed and loaded before installing ScarletTrash.
Manual Installation
- Download the latest release of ScarletTrash.
- Extract the contents into your BepInEx/plugins folder:
/BepInEx/plugins/
Your folder should now include:
BepInEx/plugins/ScarletTrash.dll
- Ensure ScarletCore is also installed in the plugins folder.
- Start or restart your server.
This project is made possible by the contributions of the following individuals:
- cheesasaurus, EduardoG, Helskog, Mitch, SirSaia, Odjit & the V Rising Mod Community on Discord
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: