OfflineRaidGuard
Stops offline raiding, scopes to either clan or player requirements
About this mod Author’s original text
NOTICE - THIS IS THE FINAL UPDATE FOR OFFLINE RAID GUARD. THIS FUNCTIONALITY WILL BE PART OF CrimsonRaidGuard WHEN IT RELEASES.
OfflineRaidGuard
Server Only Mod
Protect offline players from being sieged.\
When any of the castle owner allies is online, the siege can progress as usual,\
Siege will also progress as usual if the castle is already being sieged/attacked when all the castle owner & allies goes offline.
Installation
- Install Bloodstone
- Install BloodyCore
- Copy & paste the OfflineRaidMod.dll to \Server\BepInEx\plugins\ folder.
Config
Config
- Enable Mod [default true]\
Enable/disable the mod.
- Factor in Ally Status [default true]\
Include the player allies online status before blocking siege.
- Max Ally Cache Age [default 300]\
Max age of the player allies cache in seconds.\
If the cache age is older than specified, the cache will be renewed.\
Don't set this too short as allies gathering process can slightly impact your server performance.\
This cache is only for allies gathering, their online/offline status is updated instantly.
Support
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Credits
This is ported and modified from CasualSiege
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: