Notify
A mod that notifies when a user connects or disconnects from the server, new user connect from the server, when a player kills a VBlood boss, Message of the day system and auto announce system that ru
About this mod Author’s original text
BloodyNotify - Mod Server for V Rising
IMPORTANT NOTE
You must have version 2.0.0 of Bloody.Core installed to be able to use version 4.0.0 or higher of this mod
BepInEx 1.733.2 (RC2)
Requirements:
For the correct functioning of this mod you must have the following dependencies installed on your server:
- BepInEx 1.733.2 (RC2)
- VampireCommandFramework
- Bloody.Core
Actual Features
- [x] Announce User Online
- [x] Announce User Offline
- [x] Announce kill VBlood Boss
- [x] Ignore Announce kill VBlood Boss
- [x] Auto Announcer
- [x] Message Of The Day
- [x] Command for list users online
Changelog
4.0.0
- Limited to 3 characters that are announced when a VBlood is killed
- VBlood list updated to Oakveil
- Removed Bloodstone dependency
- Updated the mod to Oakveil
3.0.10
- Updated the timer system through Coroutine that brings the new version of Bloody.Core
3.0.9
- Update Timer Systems
3.0.8
- Fixed bug that did not allow the VBlood death message to appear.
3.0.7
- Fixed bug that duplicates VBlood death message
3.0.6
- Added compatibility with BloodyBoss so that if it is a BloodyBoss it does not show the death message of a VBlood
3.0.5
- Fixed bugs with some VBlood by Waker
3.0.4
- Bloody.Core dependency removed as dll and added as framework
3.0.3
- Fixed incompatibility of the AutoAnnouncer system with other modifications.
3.0.2
- Fixed bug that showed "ignore" when VBlood death notifications were disabled
3.0.1
- Name change from Notify to BloodyNotify
- Complete refactoring of the mod
- Added command for list users online
- Added new VBloods prefabs from 1.0.
3.0.0
- Pre-release for use in VRising version 1.0
2.3.1
- Improved mod performance
2.3
- Ignore the notification of the death of a VBlood
2.2
- Fixed the error that did not identify the VBlood
2.1
- Update VCF and prepare zip
2.0.1
- Enable / Disable mod features via command.bn config has been changed to.bn config Refactoring by deca
2.0.0
- Gloomrot update
- Remove Wetstone
- Remove VRising.GameData
- Added new system of chat commands VampireCommandFramework
1.4.8
- Updated wetstone to version 1.2.0
1.4.7
- Updated timer for AutoAnnouncer functionality. Thank you adainrivers
- Fixed bug that only repeated the first message of the AutoAnnouncer configuration
- Updated the version of VRising.GameData to version 3.3
1.4.6
- Fixed the error that occurred when initializing the VRisingData dependency. Thank you adainrivers
1.4.5
- Removed dependency GT.Rising.GameData by VRIsing.GameData and include it inside the dll
1.4.3
- Updated the GT.VRising.GameData framework to version 0.2.3
1.4.2
- Fixed bugs and improve performance with AutoAnnouncer Timer ( use solution from RandomEncounters)
- Updated the VRising.GameData framework to version 0.2.2
1.4.1
- Fixed bugs and improve performance
1.4.0
- Added a system for automatic message of the day (MOTD) to go out to any player who connects to the server.
- Added a configuration file was added to be able to configure Message of the day as you want.
- Added chat command only for admins to enabled MOTD when user online.notify motd enabled
- Added chat command only for admins to disabled MOTD when user online.notify motd disabled
- Refactor folders of proyect
1.3.0
- Added automatic announce system every certain time defined in the configuration file
- Added a configuration file was added to be able to configure as many automatic messages as you want.
- Added chat command only for admins to enabled announce when user online.notify announceonline enabled
- Added chat command only for admins to disabled announce when user online.notify announceonline disabled
- Added chat command only for admins to enabled announce when user offline.notify announceoffline enabled
- Added chat command only for admins to disabled announce when user offline.notify announceoffline disabled
- Added chat command only for admins to enabled announce when new user connect to a server.notify announ
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: