NoBloodMooonTint

v4.0.0·Updated 2026-04-21

Removes the blood moon's red screen tint, red fog, warm ambient cast, and sky glow while keeping the rest of the game fully intact. Toggle it on/off at any time and the screen returns to its exact pre

About this mod Author’s original text

NoBloodMoonTint — V Rising BepInEx Mod

Removes the blood moon's red screen tint, red fog, warm ambient cast, and sky glow while keeping the rest of the game fully intact. Toggle it on/off at any time and the screen returns to its exact pre-blood-moon state.

Features

  • Suppresses the blood moon HDRP volume stack (ColorAdjustments, SplitToning, WhiteBalance) per-frame
  • Kills the red volumetric fog (StunlockFogVolumeComponent) tied to blood moon profiles
  • Neutralizes the CustomVignette full-screen red vignette pass
  • Corrects warm ambient light to a neutral gray so blue/cool colors render correctly
  • Applies a compensating brightness lift (+0.50 EV) on the baseline post-process profile so the scene stays visually bright
  • Full state restore on toggle-off — nothing is permanently altered
  • Session log written to BepInEx/logs/NoBloodMoonTint.log

Keybinds

| Key | Action |

|-----|--------|

| F7 | Toggle suppression on / off |

| F6 | Scan and log all active scene volumes (diagnostic) |

Both keys are configurable in BepInEx/config/NoBloodMoonTint.cfg.

Requirements

Runtime

| Requirement | Notes |

|---|---|

| V Rising (Steam) | Tested on the current Steam release |

| BepInEx 6 IL2CPP (6.0.0-be.1 or newer) | Must be the IL2CPP build, not the Mono build |

Manual Installation (pre-built)

  • Install BepInEx 6 IL2CPP into your V Rising folder and launch the game once to generate interop assemblies.
  • Copy NoBloodMoonTint.dll into:

VRising\BepInEx\plugins\

  • Launch V Rising. Press F7 during a blood moon to toggle the visual effect off.

Version History

| Version | Summary |

|---|---|

| 2.5.0 | Fix blue colors appearing darker — ambient now neutralizes to true gray |

| 2.4.0 | Brightness lift (+0.50 EV) on baseline profile to compensate suppression dimness |

| 2.3.0 | F7 toggle is now silent (no auto-scan) |

| 2.2.0 | Filter sound/music volume profiles from diagnostic log output |

| 2.1.0 | Suppress CustomVignette red fog pass; force blood moon fog component off |

| 2.0.0 | Stable release; minimal logging; F6 scan only |

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_V_Rising

File & checksum

Filename
NoBloodMooonTint-4.0.0.zip
File size
91.0 KiB