NightbaneManualEvents

v1.1.0·Updated 2025-03-25

Tools to help manually organize an event for players.

About this mod Author’s original text

NightbaneManualEvents

Empower your server with NightbaneManualEvents, a plugin that puts event management in your hands. Whether it’s a chaotic PvP showdown or a cooperative challenge, this tool gives admins the power to start, pause, and control events with precision—while players join the action seamlessly.

Example of use:

Features

  • Manual Event Control: Start, pause, or end events on your terms.
  • Player Management: Ban, kick, or gather participants with ease.
  • Dynamic Participation: Players can join or leave events with simple commands.
  • Inventory Check: Ensures fair play by requiring empty inventories to join.
  • Real-Time Updates: Broadcast event status to all players via system messages.

Planned Features

  • Freeze all players
  • Give a specific gear set and remove it when event ends
  • PvP Protection

Commands

Admin Commands (Restricted to Admins)

-.event add

Manually add a specific player to the Event (works while the event is closed to new participants).

-.event pause

Pause or resume the event. Pausing closes it to new participants.

Example Reply: "The event is now paused."

-.event count

Check the number of players currently in the event.

Example Reply: "There are 5 Players in Event."

-.event start

Launch a new event with a custom name. Only one event can run at a time.

Fails if an event is already active.

-.event end

Shut down the active event and reset the system.

Fails if no event is active.

-.event ban

Ban a player from joining events. Persistent across sessions.

Fails if the player doesn’t exist.

-.event unban

Lift a ban, allowing the player back into events.

Fails if the player isn’t banned or doesn’t exist.

-.event kick

Remove a player from the current event.

Fails if the player isn’t in the event or doesn’t exist.

-.event gather

Teleport all event participants to your location.

Example Reply: "Teleported all event players to you."

Fails if no event is active.

Player Commands (Available to All)

-.event join

Join the active event (requires an empty inventory).

Fails if the event is paused, you’re banned, or no event is active.

Example Reply: "You have joined the event. Use.event leave to exit."

-.event leave

Exit the event and return to your original position.

Fails if you’re not in the event.

Example Reply: "You have left the event and were teleported back."

Configuration

No config file is required—this plugin is ready to use out of the box. Future updates may add options like custom teleport locations or event rules.

Dependencies

  • BepInEx
  • VampireCommandFramework
  • Bloodstone.API
  • Bloody.Core

For bug reports or suggestions, join Nightbane discord community!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_V_Risingdeca-VampireCommandFrameworkdeca-BloodstoneTrodi-BloodyCore

File & checksum

Filename
NightbaneManualEvents-1.1.0.zip
File size
155.7 KiB