ModernCamera
Makes the camera more like a mmo camera and removes the limits
About this mod Machine translation
ModernCamera
Makes the camera more like an action MMO camera. This includes better control over the third person camera and a first person mode. Action mode allows you to toggle camera rotation so you don't have to always hold down the mouse to rotate the camera.
Examples
YouTubeVideo
Features
- Option and keybinding to enable/disable ModernCamera
- Option to use default build mode camera
- Option to always show a crosshair
- Option for field of view
- Keybinding to hide UI
- First person view
- Option to enable/disable
- Alway locks camera rotation
- Offsets camera height when shapeshifted
- Third person view
- Keybinding for action mode (action mode locks camera rotation)
- Option to always show crosshair in action mode
- _Helpful when using aimed abilities_
- Option to lock pitch angle
- Option to lock zoom distance
- Options to adjust min/max pitch angles
- Options to adjust min/max zoom
- Option for over the shoulder offsets
- _Use this to offset the camera. Useful to avoid always showing name/health on top of screen_
- Option for aiming offsets
- _Use this to adjust the aiming reticle position. This is helpful for aimed abilities_
- Option to lock aim mode forward
- _Default: will aim towards mouse when rotating the camera_
- _Forward: will always aim forward when rotating the camera_
Installation
- Install BepInEx
- Extract _Silkworm.dll_ into _(VRising folder)/BepInEx/plugins_
- Extract _ModernCamera.dll_ into _(VRising folder)/BepInEx/plugins_
Configuration
All configuration is done with the in game options menu
Known Issues
- Can see through floors/roofs from below (this cannot be fixed because objects are missing mesh faces)
- Shadows flicker when looking directly horizontal (Due to fake cloud shadows)
FAQ
Q: Why is my characters name and healthbar always shown at top of screen?
A: Because the mouse is locked over the character. Use an over-the-shoulder offset in options to move the mouse off-center so that the mouse is not over the character.
Q: Why can I see objects popping (loading) in and out in the distance now?
A: This is done for performance by the game. Normally you don't see this because you are looking down at your character. ModernCamera cannot change this.
Q: Why can't I rotate the camera after hiding the UI?
A: You may have pressed "Enter" which causes the game to lock the camera because the chatbox should normally be open. To fix this, toggle the UI back on, click in the chat box, and press "Enter" again.
Support
Join the modding discord for support and tag @iZastic#0365
Submit a ticket on GitHub
Contributors
- iZastic: @iZastic#0365 on Discord
- Dimentox: @Dimentox#1154 on Discord
- Kunogi: @ Makise Hongliqi#1570 on Discord
Silkworm
Source code for the Silkworm library
I am not officially supporting this as a library for use in other mods, but I wanted to add a link to the source for those who are interested.
Changelog
1.5.6
- Fixed hiding UI causing low frame rate by using a different method of hiding UI
1.5.5
- Fixed first person offset bug after leaving and joining game
- Fixed errors with first person camera zoom after leaving and joining game
- Fixed crash from cursor input check after leaving and joining game
1.5.4
- Update how UI is hidden due to Stunlock update
- Possible fix for #17 when zooming in to first person
1.5.3
- Fixed build mode camera when ModernCamera is disabled
1.5.2
- Fixed issue with invisible interact text when zoomed in
1.5.1
- Removed InvertY option (this is now supported by the game under Camera Settings)
- Removed ThirdPersonRoof option (no longer affective)
- Added Field of View option
- Added keybind to hide all UI elements
- Fixed crash after leaving and joining a server
- Fixed issue where mouse stayed locked after disabling ModernCamera
1.5.0
- Updated for Gloomrot
1.4.1
- Fixed no fading of wrong UI elements (like chat)
- Fixed bug causing game to crash when leaving game
1.4.0
- Added option and ke
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: