KindredArenas
Sets PvP protection buff in designated zones.
About this mod Author’s original text
KindredArenas for V Rising
KindredArenas is a server modification for VRising PvP servers.
Updated for Oakveil as of 1.4
Best use is with PvP always on. Does not effect sieging, only player vs player combat. Be careful not to put Elysiums in the way of sieges, as defenders will not be able to stop siegers.
KindredArenas has two modes: Arenas mode and Elysiums mode.
On initial server start, it will be in Arenas mode.
Arena mode= The world: PvP protected. The arenas: PvP enabled.
Elysiums mode= The world: PvP enabled. The elysiums: PvP protected.
Which mode you are in is determined by PvPtime commands set with the.pvptime command. (NOT server settings)
If PvPtime is active, it will be Elysiums mode. If PvPtime is off, it will be Arenas mode.
If you are in Arena mode, you can set up arenas with the.arena commands. Elysiums will not work in this mode.
If you are in Elysiums mode, you can set up elysiums with the.elysium commands. Arenas will not work in this mode.
PvP time commands are available to set specific times for PvP to be enabled through protection.
If PvP time is ongoing (Elysium mode), all players are not PvP protected except in designated Elysiums.
If PvP time is off schedule (Arena mode), all players are PvP protected except in designated Arenas.
Days must be abbreviated enough to differentiate from each other. (Su, M, Tu, W, Th, F, Sa)
Each day must be specified, there is no M-F or Su-Sa.
Time must be in 12 hour format with AM or PM. HH:MMam or HH:MMpm
A note about on/off commands: All arenas/elysiums are globally on at server start. If you are globally turning off all arenas/elysiums, that will not persist through server restart. If you are disabling a specific arena/elysium, that will persist through server restart.
New Addition: Region commands.
Regions are a way to set PvP or PvE status for a specific region. This is useful for setting up areas that are always PvP or PvE regardless of the time of day (PvPTime). Keep in mind through, any Arenas or Elysiums will still follow the normal rules according to PvPTime.
So if Dunley is set to PvE always, but there is an Arena in the coliseum, the coliseum will still be PvP. However, if PvPtime becomes active, and it switches to Elysiums, that arena in the coliseum will no longer work (though Dunley will remain PvE).
Also, thanks to the V Rising modding and server communities for ideas and requests!
Feel free to reach out to me on discord (odjit) if you have any questions or need help with the mod.
V Rising Modding Discord
Commands
PvP Time Commands
-.pvptime add (DaysOfTheWeek) (StartTime) (EndTime)
- turns on or off PvP time
- Example:.pvptime add SuMTuWThFSa 8:00am 8:00PM
- This allows for PvP time to be on from 8:00AM to 8:00PM every day of the week.
- Example 2:.pvptime add Su 8:00AM 8:00PM
- This allows for PvP time to be on from 8:00AM to 8:00PM on Sundays.
- Example 3:.pvptime add FSaSu 8:00AM 1:00AM
- This allows for PvP time to start Friday at 8 am, end 1 am Saturday, start again 8 am saturday, end 1 am Sunday, then finally start 8 am sunday, and end 1 am Monday
-.pvptime list
- Lists all PvP time entries. The index numbers are beside each entry and the * indicates the current active PvP time.
-.pvptime remove (index)
- Deletes a PvP time entry
- Example:.pvptime remove 1
Arena Commands
-.arena (on/off)
- turns on or off all arenas
-.arena create (Name) (radius)
- makes a PvP arena centered at your location with the specified name and radius size
- Example:.arena create Test 10
- Shortcut:.arena add
-.arena remove (name)
- deletes a named arena
- Example:.arena remove Test
- Shortcut:.arena delete
-.arena list
- Lists all PvP arenas with details
-.arena center (name)
- changes the center of a PvP arena to your current position
- Example:.arena center Test
-.arena radius (name) (radius)
- changes the radius of a PvP arena to the amount specified. If the (radius) field is left blank, it will change the radius to
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: