KinCreator
Save, load, edit and rename character appearance presets in V Rising. Also auto-reconnects when joining a full server.
About this mod Author’s original text
KinCreator for V Rising
KinCreator lets you save your character's appearance as presets and load them back whenever you create a character or use a castle mirror.
Never lose the look you love.
Thanks to the V Rising modding and server communities for ideas and requests!
This was a collaborative effort from Odjit (Dj) and Zfolmt (Mitch). Feel free to reach out to either of us if you have questions or need help with the mod!
V Rising Modding Discord | How to Install Mods on BepInEx
Features
Appearance Presets
- Save New Preset stores your current appearance as a new preset, prompting you for a name (prefilled with the next "Preset N").
- Load Preset applies a saved preset from the dropdown, and names your character after the preset on confirm.
- Edit overwrites a preset with your current appearance (Save Edit) or renames it; the same button becomes Back to leave edit mode.
- Delete removes the selected preset after a confirmation prompt.
- Works in both new character creation and the in-game mirror customization.
- Presets are saved to disk, so they persist between sessions.
Auto Reconnect
- When you try to join a full server, KinCreator automatically retries the connection for you.
- Configurable in the mod's config file (toggle, retry interval).
This mod is licensed under the AGPL-3.0 license.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: