HideInterface
Toggle the game interface with F11 key, now with an keybinding through in-game settings to set your own custom key!
Screenshots 2 screenshots
About this mod Author’s original text
V Rising - Client Plugin
HideInterface
Description
Toggle the game interface with F11 key, now with an keybinding through in-game settings to set your own custom key!
Features
🗒️ Configurable
⚙️ Hot reloading with Wetstone API
Screenshots
Installation
- Install BepInExPack V Rising
- Install Wetstone API
- Extract `me.arwent.HideInterface.dll` folder into _(VRising folder)/BepInEx/plugins_ or _(VRising folder)/BepInEx/WetstonePlugins_
Configuration
HideInterface supports the following configuration settings, available in me.arwent.HideInterface.cfg
Plugin Options:
- Enabled [default true]: Whether to enable this plugin
- IncludeVersionWatermark [default true]: Hide the version watermark at the bottom right of the screen when toggling interface
Client Options:
- HideInterface keybinding can be configured through the in-game settings screen.
Support
- V Rising Mod Community and ping @Arwent#6190
- Post an issue on the Github repository
Changelog
1.2.0 Using Wetstone API for in-game keybind configuration and hot reloading
1.1.0 Added a configuration file for custom key and if you wish to hide the version watermark at the bottom right of the game
1.0.0 First release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: