EventScheduler

v1.2.2·Updated 2025-08-26

Enables server operators to schedule recurring Events.

About this mod Author’s original text

EventScheduler

Enables server operators to schedule recurring Events.

Installation

  • Install BepInEx.
  • Install HookDOTS.
  • Install VampireCommandFramework.
  • Extract EventScheduler.dll into (VRising folder)/BepInEx/plugins.

Scheduling an event

An Event is really just a series of chat commands to be executed on a schedule.

Events are set up in BepinEx/config/EventScheduler/events.jsonc

Example:

{

// Chat commands have to be executed by a user, so we specify which user

"executingAdmin": {

"steamId": 123456

},

// List of all events

"events": [

// an event to reset shards every 2 weeks

{

// after you've decided on an eventId, it shouldn't be changed

"eventId": "Bi-Weekly Shard Reset",

"schedule": {

// when the first run of the event should happen

"firstRun": "2069-12-15 20:00:00",

// how frequently the event should run

"frequency": "2 weeks",

// In case the event is overdue: allow running it late, but not too late.

// This could happen if the server was down/restarting when the event was supposed to run.

// If it's too late, the event will be skipped until the next valid time slot.

"overdueTolerance": "5 minutes",

},

"chatCommands": [

// a series of chat commands to be executed each time the event runs

".shards-reset",

".buff all rage 2h",

".buff all witch 2h",

]

},

// an event to give players a gift every hour

{

"eventId": "Hourly lumber gift",

"schedule": {

"firstRun": "2069-12-15 20:00:00",

"frequency": "1 hour",

"overdueTolerance": "1 minute",

},

"chatCommands": [

".giveToAll wood 9",

]

},

]

}

Configuration changes are automatically applied; no need to restart the server every time.

Note that all chat commands shown above are only examples. The actual commands available depend on which mods you have installed.

Frequency and overdueTolerance

The expected format is {integer} {unit}

Valid units are: weeks, days, hours, minutes, seconds

examples:

  • 2 weeks
  • 1 week
  • 30 days
  • 1 day
  • 5 hours
  • 1 hour
  • 90 minutes
  • 1 minute
  • 30 seconds
  • 1 second

Chat commands

-.testRunEvent "Hourly lumber gift"

  • Do an immediate test run of the event with id "Hourly lumber gift"

Support

Join the modding community.

Post an issue on the GitHub repository.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_V_Risingcheesasaurus-HookDOTS_APIdeca-VampireCommandFramework

File & checksum

Filename
EventScheduler-1.2.2.zip
File size
132.0 KiB