CrimsonEcho

v1.0.5·Updated 2025-10-29

Automated Notification System

Screenshots 1 screenshots

About this mod Author’s original text

CrimsonEcho

A comprehensive chat messaging mod that enhances player engagement through automated notifications and announcements.

Key features include:

  • Player Activity Notifications - Announces when players join/leave the server
  • New Player Onboarding - Welcome messages and announcements for first-time players
  • Automated Messaging System - Rotating messages sent at configurable intervals
  • Daily Random Messages - Daily tips, quotes, or flavorful/themed text for players
  • Scheduled Announcements - Scheduled messages that broadcast at specific times/days
  • Clan Integration - Optional clan member listings and clanless player notifications
  • MOTD Support - Message of the Day functionality for important server information

The mod is highly configurable with hot-reloadable JSON configuration files, allowing server administrators to customize all messaging without server restarts. It includes granular toggle controls for each notification type and supports both local server time and UTC scheduling for announcements.

Ideal for server administrators who want to create a more engaging and informative player experience through automated communication systems.

Config

Note: All JSON config files will automatically reload on server when changed without requiring server restart or any commands in-game.

CrimsonEcho.cfg

Toggles - Provides toggles for each standard notification type

If true the mod will be usable; otherwise it will be disabled.

Setting type: Boolean

Default value: true

Toggle = true

If true, the player online message will be shown.

Setting type: Boolean

Default value: true

TogglePlayerOnline = true

If true, the player offline message will be shown.

Setting type: Boolean

Default value: true

TogglePlayerOffline = true

If true, the MOTD message will be shown.

Setting type: Boolean

Default value: true

ToggleMOTD = true

If true, the random message will be shown.

Setting type: Boolean

Default value: true

ToggleRandom = true

If true, the clan printout message will be shown on connection with list of members.

Setting type: Boolean

Default value: false

ToggleClanPrintout = false

If true, the clanless message will be shown.

Setting type: Boolean

Default value: false

ToggleClanless = false

Onboarding - Provides toggles for each onboarding (new player) notification type

If true, the new player welcome message will be shown.

Setting type: Boolean

Default value: true

ToggleNewPlayerWelcome = true

If true, the new player announce message will be shown.

Setting type: Boolean

Default value: true

ToggleNewPlayerAnnounce = true

If true, the new player MOTD message will be shown.

Setting type: Boolean

Default value: true

ToggleNewPlayerMOTD = true

If true, the random message will be shown for new players.

Setting type: Boolean

Default value: true

ToggleNewPlayerRandom = true

Customization - Settings for altering the behaviour and styling of the mod

If true, times in config files will be read as UTC times instead of the server's local time.

Setting type: Boolean

Default value: false

TimesInUTC = false

The interval in minutes between auto messages.

Setting type: Int32

Default value: 30

AutoMessageInterval = 30

If true, admins will not broadcast online and offline messages.

Setting type: Boolean

Default value: false

ShadowAdmins = false

The hex color value of the clan printout label.

Setting type: String

Default value: #def

ClanPrintoutAccentColor = #def

The hex color value of the clan printout leader tag.

Setting type: String

Default value: #b7309c

ClanPrintoutLeaderTagColor = #b7309c

CrimsonEcho/messages.json

These are the contextual messages that will be sent to players if their corresponding config toggles are enabled.

The dynamic placeholder {player} will be replaced with the name of the player that triggered the message.

[

{

"Key": "PlayerOnline",

"Value": "{player} is now online."

},

{

"Key": "PlayerOffline",

"Value": "{player} is now offline."

},

{

"Key": "NewPlayerWelcome",

"Value": "Welcome to the server {player}!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_V_Risingskytech6-VAMP

File & checksum

Filename
CrimsonEcho-1.0.5.zip
File size
144.4 KiB