BloodyCore
Bloody.Core a help library for mod development. It must be installed if any mod uses it.
About this mod Author’s original text
UPDATED TO 1.1 WP
BepInEx 1.733.2 (RC2)
BloodyCore
Bloody.Core a help library for mod development. It must be installed if any mod uses it.
Sponsor this project
Requirements
- BepInEx 1.733.2 (RC2)
Installation
Install BepInEx.
Extract Bloody.Core.dll into (VRising folder)/BepInEx/plugins.
Changelog
2.0.0
- Updated to 1.1 VRising
1.2.3
- Add Event OnDamage
1.2.2
- Patch loading system changed because it caused incompatibilities
1.2.1
- Fixed errors with Item models
1.2.0
- versioning of the API and the rest of the functionalities to v1
- Refactoring to be used as a framework.
1.0.0
- First version of Core
Installation
Install the NuGet package Bloody.Core
See the sample project here:
Support
Ping Trodi for support V Rising Mod Community
Credits
V Rising Mod Community is the best community of mods for V Rising.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: