Beelzebub

v0.137.7·Updated 2026-10-05

ALPHA (pre-1.0, test servers only). Devour the bestiary: every kill can teach you an enemy's abilities, and some bosses let you take their form. Slot captures, bind extra hotkeys, complete your collec

About this mod Author’s original text

Beelzebub, Lord of Gluttony

Devour the bestiary. A server-side V Rising mod where every kill can teach you one of the enemy's abilities, and

a rare jackpot teaches you its entire kit at once. Slot what you collect on your action bar, bind the rest to extra

hotkeys, and take the forms of the bosses you defeat.

Status: pre-1.0 ALPHA (v0.137.7). Test servers only.

Install it only on a test or dev server, a server you reset regularly, or one you don't mind resetting if something

goes wrong. Characters, collections or the whole server may need a wipe between builds.

Features are still being added and hundreds of abilities are still being tested; some misbehave when a player

casts them, and a broken ability is useful feedback. Running alongside Bloodcraft and KindredCommands is intended but

not fully verified; other mods are untested.

Road to 1.0 · Report an issue

Source: github.com/KDavidP1987/Beelzebub-Lord-of-Gluttony · License: MIT

How it works

  • Kill anything. Each kill has a chance (default 5%) to capture one of the unit's abilities.
  • Hit the jackpot. A rare Devour roll (default about 0.25%) teaches the unit's whole eligible kit in one kill.
  • Never stay unlucky for long. Bad-luck protection raises your odds on every dry kill and resets on a drop.
  • Use what you collect. Put captures on your spell slots, per weapon or for every weapon, or bind extras to

named hotkeys.

  • Become the boss. Some bosses can also unlock their transformation, a separate prize with its own odds.
  • Complete the bestiary. Track what you have per unit and hunt what is missing.

Requirements

  • A V Rising dedicated server. Beelzebub runs on the server only; it does not work in a Host & Play game.
  • BepInExPack V Rising
  • VampireCommandFramework
  • Recommended for players: Raphael, a client-side companion (formerly BloodCraftHub) that adds on-screen ability

buttons, cooldowns and a collection book. It is still in development. Without it, everything works through chat

commands and the six vanilla slots.

Installation

Install with r2modman or the Mod Manager, or copy

Beelzebub.dll into \BepInEx\plugins\. Stop the server before replacing the DLL; it is

locked while the server runs.

Features

Collection

  • Separate capture and Devour odds for regular enemies, V Bloods and shard bosses, each with bad-luck protection.
  • A default filter removes filler (idle, lifecycle and plain melee abilities), so captures stay useful.

-.beelz bestiary shows how many of each unit's abilities you hold and what is left.

-.beelz top ranks the server by collection,.beelz odds shows your current chances, and finishing the catalog

is announced to the server.

Your action bar

  • Put any capture on one of your six spell slots, for every weapon or for one weapon type. Changes apply at once.
  • Mix captures with your own spells. Picking a vanilla spell for a slot in the spellbook hands that slot back to you.
  • Go past six: bind captures to named hotkeys and fire them with.beelz cast. Cooldowns still apply.
  • Give each shapeshift form (Wolf, Bear, Rat, Spider, Toad, Werewolf, Gargoyle) its own loadout with.beelz form-grant. The form holds while you cast.
  • Saddle abilities go on R, C and T while you ride.
  • One command resets a stuck bar:.beelz resetbar CONFIRM clears every Beelzebub change and checks the result.

Your captures are kept.

Transformations

  • Dracula and Morgana turn you into their real in-game forms, with their models, rigs and abilities.
  • Test forms: Werewolf (Werewolf Chieftain or the common werewolf), Golem (Terah the Geomancer) and Gargoyle

(the Tailor).

  • Every form has two or more ability sets you switch with.beelz phase, or automatically by health.
  • Bosses have more abilities than you have slots, so you choose:.beelz tform set

builds your own kit for each phase.

  • Capturing abilities, devouring a kit and unlocking a form are three separate rolls. A form is never a free extra.

Summons

  • Captured summon abilities raise allies that fight

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_V_Risingdeca-VampireCommandFramework

File & checksum

Filename
Beelzebub-0.137.7.zip
File size
888.2 KiB