ArachNOPE
Replaces all spider visuals with furniture models to help players with arachnophobia enjoy V Rising.
About this mod Author’s original text
ArachNOPE
Replaces all spider visuals in V Rising with furniture models to help players with arachnophobia enjoy the game.
WARNING: Biting spiders is broken with this mod installed. The spider model is hidden by scaling its model to zero, which scales the bite interaction radius to zero, making it impossible to bite the creature. This includes Ungora the Spider Queen (V-Blood). Players will need to use other mods or get a friend to kill Ungora to receive unlock credit.
Features
- Spider enemies replaced - All NPC spider types (Spiderlings, Broodmothers, Ungora the Spider Queen, summoned ability spiders, etc.) are visually replaced with furniture when they spawn. Combat mechanics and hitboxes are unchanged.
- Spider shapeshift replaced - The vampire spider shapeshift buff replaces your spider model with furniture. The furniture follows your character and disappears when the buff ends.
- Client-side only - Installed on your client, does not affect other players or require server-side installation.
Manual Installation
- Install BepInExPack V Rising to your V Rising client folder
- Place ArachNOPE.dll in VRising/BepInEx/plugins/
- Start the game. Spiders are replaced with furniture
Spiders Replaced
- Spider (Melee, Ranged, Forest variants and their summons)
- Spiderling, Spiderling (Vermin Nest)
- Baneling, Baneling (Summon)
- Broodmother
- Ungora the Spider Queen (and Gate Boss variant)
- Unstable Arachnid, Unstable Arachnid (Small)
- Vampire spider shapeshift buff (player spider form)
Each spider type is replaced with a different furniture model (chair, stool, table, throne, etc.).
Known Limitations
- Spiders appear to slide instead of walk
- All ability effects are unchanged and untouched. We only target the models
Building from Source
dotnet build -c Release
The built DLL is at bin/Release/net6.0/ArachNOPE.dll.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.