WhiplashPullsEveryone
Allows the Whiplash to pull any enemy in the game, including heavy targets and bosses like Gabriel. Might be kinda janky tho.
About this mod Author’s original text
Whiplash Pulls Everyone
Makes the Whiplash pull heavy enemies to you instead of pulling you to them. Also affects bosses and stationary targets like Malicious Face. The enemy animations are still a bit janky mid-air because I don't know how to fix that perfectly. That's all there is to it.
I made this so the Whiplash fits better with an aggressive playstyle without having to worry about enemy weight classes getting you killed. Standard game logic only lets you pull light tiers, leaving you stranded when hooking heavy targets. You don't need a specific build for this mod though, it just works across the board.
How to use:
Install this mod manually or with a mod manager. Install its dependencies, BepInEx and Harmony, if you do not have them already. r2modman does this automatically.
If the mod does not appear to be working or loading at all, make sure you didn't accidentally drop it in the wrong folder. The folder is ULTRAKILL/BepInEx/plugins.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: