UltraSkulls

v1.0.0·Updated 2025-02-01

A mod that makes punching with a skull or torch do something, Like an explosion, projectile, BEAM, You can change most of the stuff with Configgy, Also read the README for more info

About this mod Author’s original text

UltraSkulls

A mod that makes punching with a skull or torch do something, Like an explosion, projectile, BEAM, You can change most of the stuff with Configgy

Note

I spent way too long on this, There are still some bugs (I could not find out how to fix), You will have to be nearby enemies for the skulls to work because it's based off distance, Having the max targets be 10 (with Configgy) and greater will make the explosion delete the enemies instead of damaging them

Red Skull

Explodes enemies, Can do multiple enemies at a time

Blue Skull

Shoots projectiles, The projectile direction is always towards an enemy

Torch

Shoots the virtue beam at the enemy, Can do multiple enemies at a time

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackHydraxous-Configgy

File & checksum

Filename
UltraSkulls-1.0.0.zip
File size
89.4 KiB