ULTRAPAIN Refueled
A difficulty tweak mod to make the game more challenging. Ported to Fraud by Kritzmaker, there will be bugs!
About this mod Author’s original text
ULTRAPAIN: Refueled - Configurable Difficulty Mod
ULTRAPAIN is a mod that adds several unique mechanics to the game in order to allow the player to fine tune their difficulty as well as adding some brand new shiny tech. You can make the game as lenient- or as difficult- as you so desire.
Enemy Tweaks
Every enemy, fodder to miniboss, has at least one unique change that can be configured. For example, Filth now explode on contact with the player, and Soldiers fire more than one burst of projectiles, plus a core. Every enemy can be fine-tuned to a player's preference, whether that's making the game hell, or simply relaxing.
Player Tweaks
There are also new techniques added, such as Grenade Parrying, Rocket Parrying, Freezeframe Rocket Grappling, and Orbital Strikes. Everything is highly configurable, from the style bonus text and style points granted for performing a move, to damage and explosion size values.\
Refueled: New techniques have been added which are exclusive to custom arsenal mods like Masquerade Divinity and Straymode.
Installation
- Download and install BepInEx following this tutorial.
- Download and install PluginConfigurator to the BepInEx/Plugins folder.
- Download and install ULTRAPAIN, extracting the folder to the BepInEx/Plugins folder.
- Launch the game, enter the options menu, and configure to your personal preference.
Credits
EternalUnion - Developer (Github) (Reddit) (Discord)\
Eden's Blessing - War Crime Coverups (YouTube)\
Theo - Beta Tester/Content Creator (YouTube) (Discord)\
BlightedBush - Beta Tester (YouTube)\
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ULTRAPAIN: Refueled Team\
Kritzmaker - Full Arsenal/Revamp/Fraud Port\
Surytrap - General Support\
Theo (again) - System Overload Handler\
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MANY things in refueled are still broken! This build is just to have it still be "playable" with Fraud.
Now that fraud is out, bug fixes and new features are in development, since the Enemy Rework that this mod was previously waiting on seems unlikely to be soon.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: