ULTRAKILLMessedUpSettings
Allows your friends to play with your settings and more.
About this mod Author’s original text
What does it do?
This mod allows your friends to control your game with an external app.
How to install it?
Your friends will need to install the unity application, which can be foundon the github in "releases".
Link to GitHub page:
You just need to install the dll that can be found.
The setup however, is a bit complicated.
How to set it up
You will need a MQTT Broker. I found a free MQTT broker called 'HiveMQ', which is pretty good but can only send under 10GB of data. But that shouldn't be an issue with this mod.
Link to HiveMQ:
You will need to sign up and then create a new cluster.
After that, you click 'Manage Cluster' which should open the page with your cluster info.
You need to have the URL, otherwise it wont work. Use the most top URL. The one that just says "URL" and not "TLS MQTT URL".
If you want to add a password/username, you can do that by going to access management, although it isn't required.
When you have the URL go to ULTRAKILL and open configgy. Fill in the data you need to fill in, thus the URL and optionally the username and password.
Press connect. If you get an error message, make sure you filled everything correctly.
When your friends open the unity application, they get the option to fill in their username. They can fill in whatever they want, it doesn't matter.
After pressing start, it'll show 3 input fields: the URL, username and password. Again, fill them in with the data you need to fill in, thus the URL and optionally the username and password again.
If it connected correctly, it brings them in the console. If not, re-check the data.
Some Issues
- Sending files takes a while, so it's not recommended for you to use it.
Where did you get the idea?
Based on this video:
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: