UltraClean

v0.7.0·Updated 2025-09-08

(tries to) make ultrakill less 'horny' (an uphill battle)

About this mod Author’s original text

ultrakill is finally playable

newest changes

0.7.0:

-redone how most texture swaps are done, so it targets materials/texture names instead of directly patching into enemy methods

-means it should break less with updates

-and will catch more edge cases

-(e.g: prime souls' intros, mannequins holding light orbs in 7-2)

-replaced the texture mentioning lust in 5-1 with one mentioning "excess" instead

0.6.0:

-replaces 2-S just booting you with an intermission vid

list of changes:

-blahaj fish description reworked (from "those who receive" to Wikipedia)

-2-S just boots you into the main menu (on 0.5.0. read newest changes.)

-no more secret message in red cracks in 6-1

-no more skeletons going at it in 2-2

-lust is renamed to "excess" (mostly)

-some enemies are given light retextures

-jiggle physics completely nuked

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
UltraClean-0.7.0.zip
File size
2.8 MiB