TETOKILL
Changes some of the ULTRAKILL's OST with Teto covers
About this mod Author’s original text
TETOKILL
Have you thought to yourself "aw man, those Teto covers of the ULTRAKILL OST are so cool and awesome! I wish they were implemented into the game..."? Well then look no further, because this music pack does exacty that!
This pack features 53 different covers from various composers, including calm and battle variations of all the songs that had them in the base game.
Some of the covers have multiple versions made by different composers. You can switch between them in the USTManager's conflict resolution popup if you've selected multiple packs at once.
You can use these songs in cybergrind by downloading an archive from this link and extracting the contents of it into Cybergrind\Music folder in your ULTRAKILL directory.
All of the in-game showcases of the songs:
WARNING
This project has been abandoned and no new covers will be added to TETOKILL going forward. If you want to see this pack still thriving, then I highly encourage anyone reading this to make their own versions of TETOKILL based on this one (although you gotta keep in mind that the covers belong to their respective creators!!!). I would love to see someone make a TETOKILL's successor, maybe even in a form of an actual mod and not some USTManager pack.
CREDITS
hunter, I guess (formerly known as Geo's music corner) (Suffering Leaves Suffering Leaves & Danse Macabre)
Ics Cram (The World Looks White, The World Looks Red, The Abyss and the Serpent, WAR, Do Robots Dream of Eternal Sleep?, Hear! The Siren Song Call of Death, Danse Macabre, War Without Reason, Dune Eternal, An Absence & A Part Falling)
Kyu (Do Robots Dream of Eternal Sleep?, Hear! The Siren Song Call of Death, War Without Reason, A Part Falling feat. Eggs Toast & The Fire is Gone)
Gwendarr_wav (Altars of Apostasy)
Doodles (Dead Heat Pulse, Order, Death Odyssey, War Without Reason, Castle Vein, Sands of Tide & Heart of Cold)
Eggs Toast (The World Looks White, The World Looks Red, War Without Reason, An Absence feat. MoonAu+, Altars of Apostasy feat. MoonAu+, Deep Blue, Dead Heat Pulse & Duel)
Kool Koopa (Death Odyssey w/ lyrics by MaimyMayo and instrumental by Rex VanCandy in the cybergrind version)
ULTRASLAM (Requiem UTAU w/ lyrics by ⬛⬛⬛⬛⬛⬛⬛)
Whestlys (Requiem, Glory, Danse Macabre, WAR, The World Looks Red & The Fire is Gone)
GraveFlower (The Death of God's Will)
Satori Fumo (Panic Betrayer, Event Horizon & Dancer in the Darkness)
Duv (Event Horizon)
DestructoGabe8 (Event Horizon)
Honk (Event Horizon)
TheCatIsBehindTheTelevision (Never Odd or Even, No Devil Lived On & Mirror Rim)
MelanieADV (No Devil Lived On)
And me, who put it all together
INSTALLATION GUIDE
R2MODMAN
If you are using r2modman, then simply click "Download" in app, and then in game click options -> audio -> open UST Manager and make sure that the box is checked on the composers, whose covers you wish to hear in the game.
MANUAL INSTALLATION
First you need to install BepInEx via downloading the zip archive and putting the contents of the BepInExPack folder into the ULTRAKILL directory.
Then you need to install the USTManager via putting the.dll file in the plugins folder of BepInEx (make sure that you launched the game at least once with BepInEx installed!!!!).
After that you need to download TETOKILL itself and drop the folders inside the archive into USTs folder (which appears in your ultrakill directory when you launch the game for the first time with USTManager installed).
Finally, in game click options -> audio -> open UST Manager and make sure that the box is checked on TETOKILL.
IMPORTANT NOTICE
For The Fire is Gone cover to work you'll have to either download just the Plugin Configurator mod and set the UpdateBasedSwappingEnabled to true manually by changing the dev.zeddevstuff.ustmanager.cfg file in the ULTRAKILL\BepInEx\config path (or in ULTRAKI
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: