Scrumpie WeaponStatEditor
A simple mod that lets you change all sorts of aspects of your weapons and player, including movement speed, weapon damage and speed, and more!
About this mod Author’s original text
Whats wrong? Can't mod? HA! There's no other way to make your weapons overpowered! What a LOSER!
I have no idea who would that (out loud, they still judge you on the inside they still judge you on the inside they still judge you) but they're right, you ARE a loser. But I _can_ let you customize your weapon attributes. But not all of them, you don't deserve all of them.
What can be changed?
A whole freaking lot, thats what!
Player:
- Jump Height
- Movement Speed
- Walljump Force
- Air Acceleration
- Togglable Infinite Player Stamina
- Togglable Infinite Rocket Rides
- Togglable Hard Damage remover
Revolver:
- Togglable RapidFire
- Revolver Damage
- Revolver Bullet Force (How hard bullets will push enemies)
- Revolver explosions (Will each shot explode?)
- Revolver explosion damage
- Revolver explosion size
- Revolver explosion expansion speed
- Revolver explosion can be blocked? (Soldiers and such)
Coming soon:
- Alt revolver stats
Rocket Launcher:
- Rate of fire (It's actual thumbnail material)
- Rocket Damage
- Rocket Speed
Shotgun:
- Togglable Instafire
- Shotgun Damage
- Shotgun Bullet Spread (How far shots deviate from the cursor)
- Shotgun Bullet Speed
- Shotgun pellet explosions (LOUD, will fix eventually)
- Shotgun explosion damage
- Shotgun explosion size
- Shotgun explosion expansion speed
- Shotgun explosion can be blocked? (Soldiers and such)
- (NEW) Shotgun sawblade variant damage
Nailgun:
- Nailgun Firerate
- Nailgun Spread (How far nails will deviate from the cursor)
- Nail Damage
Sawblade Launcher:
- Saw Firerate
- Saw Spread
- Saw Damage
That's a lot of stuff! I'm sure most of it wasn't just padding, right?
Right?
USAGE GUIDE WITH CONFIGGY
- Open Ultrakill
- On the main menu, click the calender, then click WeaponStatEditor
- Change any stats you want! If you don't know what a stat does, click the i symbol.
Note that you cannot change weapon stats while in game. You have to be in the main menu to change the stats.
To be added
- ~~Ability for bullets to explode~~
- ~~Intigration with a much better looking mod menu~~
- Ability to change properties of the fists
- Configurables for weapon variations (Coming soon)
- Preset configs
Known bugs
- Using the secondary ability on the overheat varient of the nailgun causes the gun to softlock and not fire. So don't do it. I probably can't fix it.
- Wow, shotgun explosions are LOUD
- Revolver damage straight up doesn't work (Revolver explosion damage does however)
Contact me
My userid on discord is 992524543434440735. Dm me on discord if you have any questions!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: