RedFerrymanSpawnable
This is a Non-Boss version of the Red Ferryman from MEGACHEB's custom level: DESTRUCTIVE RHAPSODY (Ready to be spawned in with the spawner arm)
About this mod Author’s original text
Red Ferryman Spawnable
This is a Non-Boss version of the Red Ferryman from MEGACHEB's custom level: "DESTRUCTIVE RHAPSODY" (Ready to be spaened in with the spaener arm)
Dependencies
- BepInEx
Installation
Install r2modman and install the plugin trough the user interface
Manual Installation
Put the plugins folder in ULTRAKILL/BepInEx. Do NOT put it in UMM Mods.
Usage
- Open the spawn arm
- Select the Red Ferryman
- We ball
Note: There are 2 things I know do not work and I probably wont fix them because I got better things to do with my life (Shockwave and charged oar shader)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: