RedFerrymanSpawnable

v1.0.0·Updated 2024-09-15

This is a Non-Boss version of the Red Ferryman from MEGACHEB's custom level: DESTRUCTIVE RHAPSODY (Ready to be spawned in with the spawner arm)

About this mod Author’s original text

Red Ferryman Spawnable

This is a Non-Boss version of the Red Ferryman from MEGACHEB's custom level: "DESTRUCTIVE RHAPSODY" (Ready to be spaened in with the spaener arm)

Dependencies

  • BepInEx

Installation

Install r2modman and install the plugin trough the user interface

Manual Installation

Put the plugins folder in ULTRAKILL/BepInEx. Do NOT put it in UMM Mods.

Usage

  • Open the spawn arm
  • Select the Red Ferryman
  • We ball

Note: There are 2 things I know do not work and I probably wont fix them because I got better things to do with my life (Shockwave and charged oar shader)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEternalsTeam-PluginConfigurator

File & checksum

Filename
RedFerrymanSpawnable-1.0.0.zip
File size
2.4 MiB