KnuckleBlasterParry

v4.0.0·Updated 2026-06-13

Allows to parry with Knuckleblaster

About this mod Author’s original text

Allows Knuckleblaster to parry like Feedbacker (kinda)

  • Leaderboards are disabled

Features

  • Projectile boost available
  • Replaced the destruction of cannon ball with parry mechanic
  • Coin punching available
  • Chainsaw detaching feature is still there

Pay attention

  • Known ~~Bug~~ feature: when parrying multiple projectiles at once - a parry chain reaction can be triggered
  • Known ~~Bug~~ feature: where, only during the active parry frames, the cannonball passes through walls and enemies but doesn’t pierce through them like Piercer does (I could have made the cannonball pierce through both walls and enemies, but that might be possible in the future). Instead of fixing it, I decided to keep it as is because I thought it was pretty funny.
  • Read the changelog for more info

Contacts

Discord: destinedsnow

Links

YouTube:

Discord:

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEternalsTeam-PluginConfigurator

File & checksum

Filename
KnuckleBlasterParry-4.0.0.zip
File size
22.3 KiB