ImpactParry
Very cool mod that makes it so upon any freezeframes, you get an impact effect! (Customizable in configgy!)
About this mod Author’s original text
Have you ever wanted to spice up your ultrakill montages????? Have you ever felt like you needed more OOMPH in your hitstops?
Well look no further! This mod makes it so if any hitstops ever happen (parry jackhammer shield-break) etc, it turns the game black and white (or the colors you set in configgy)
You can also disable or enable the mod, change filter settings, and if you dont like the slider colors, you can use fine tuned number values by enabling it and going to the Individual tab
Also! If you played around with the values too much, this mod allows you to reset the configgy values for everything!
KNOWN BUGS!
- This mod doesnt support transparency! which means particles are going to be fucked! such as guttertank's and streetcleaner
- This mod was only tested in sandbox, i dont know how broken are levels are because i dont wanna bother with replaying the entirety of ultrakill.
- ~~During a hitstop the fov might get changed (dont worry after the hitstop it should be fixed)~~
- PROVIDENCE AND DEATHCATCHERS DONT LIKE TO GET RENDERED FOR SOME REASON AND ITS DRIVING ME INSANE
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: