HatLoader

v1.1.1·Updated 2023-02-25

Loads hat bundles made using ULTRAKIT Reloaded.

About this mod Author’s original text

HatLoader

Loads custom hat bundles into ULTRAKILL and provides a means to activate/deactivate them.

Use

Place any Hat bundles into HatBundles folder to load them into the game. mod manager, navigate to settings and click "Browse profile folder". Navigate to BepInEx\UMM Mods\ULTRAKIT-HatLoader\HatBundles and drop any hat bundles into that folder to register them.

Currently, the only way to enable hats is using console commands. Press F8 to access the in-game console.

gethats displays a list of all Hat IDs currently loaded.

hatstate activates/deactivates the specified hat.

keephats keeps the current hat setup between level loads/restarts.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Temperz87-UltraModManagerULTRAKIT-ULTRAKIT_Reloaded

File & checksum

Filename
HatLoader-1.1.1.zip
File size
82.6 KiB