HatLoader
Loads hat bundles made using ULTRAKIT Reloaded.
About this mod Author’s original text
HatLoader
Loads custom hat bundles into ULTRAKILL and provides a means to activate/deactivate them.
Use
Place any Hat bundles into HatBundles folder to load them into the game. mod manager, navigate to settings and click "Browse profile folder". Navigate to BepInEx\UMM Mods\ULTRAKIT-HatLoader\HatBundles and drop any hat bundles into that folder to register them.
Currently, the only way to enable hats is using console commands. Press F8 to access the in-game console.
gethats displays a list of all Hat IDs currently loaded.
hatstate activates/deactivates the specified hat.
keephats keeps the current hat setup between level loads/restarts.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: